Devblog: Spring Balance Update Incoming!

TBF you can totally lose a carrier to a dread spawn if your not paying attention. I know people who have

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I would barely break even on the isk spent for my plex. (keep in mind that means I wasted a year of training and gained literally nothing)

**I received a message: ā€œYour acount is about to expireā€ **

Big chance a lot of accounts are going to expire. Bye bye crazy space pilots.

Please fix the game so that we can actually fight with a lot of people against a lot of other people. The fights are hopeless once TIDI kicks in.

Wait, now I see it CCP just posted a Troll Post!

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It’s almost as if making rorqual’s easier to kill, carriers easier to catch and making alliances need to spread out more might cause fights and tension to happen with other people. CRAZY I know!

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The Rorqual mining yield is not that big deal, because normaly the ore/mineral prices should raise so even a 20% yield loss would get at least some of it back in mineral prices going up. The problem is with active tanking and overall survaivability of the ship. Yes, it is a tanky ship but it’s a 10 billions worth of a ship, 3’rd cost in game besides faction capitals, so it should be tanky enough, and invul core only works for big alliances, not for solo dudes mining without umbrellas.

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I’m skilled up to a Rorqaul as well.

But it was pretty obvious that they went completely ott when they altered them, it’s also been obvious that eventually a nerf would hit.

I’m fully skilled into command bursts as well, I’m not whining about the changes.

OH BTW, keep on about afk VNI ratters and guess where the next one could land?

It’s a 20% nerf to Rorqual mining, not 50%.

Only if people are dumb and don’t have a fleet of help on standby.

This patch will kill eve litterly.

Risk versus reward was the name of the game when CCP tried to sell the game.
NOW its Pay 2 Win that is the name of the game.

NSA nerf on supers and Carriers is going to outright kill the game.
Supers and Carriers spend billiosn and billions on getting their ships and is the largest target in eve online for hunters.
Now you wanna make them stop pull their panties down and bend over ontop of the 24billion asset they invested ?
ALL THIS while highsec and low sec incursion Groups can farm Money in their 3 billion fitted maruders UNTOUCHED AND PERFECTLY SAFE.
yeee riiiiiiight

So let me get this straight i skilled and skilled to get into super Carriers pimped it up with 24 billion Worth of ā– ā– ā– ā–  and had live in constant fear of being ganked by anyone and anything that can light covert cyno or cyno.
NOW i also being unable to warp out ? yeeeee RIIIIIGHT i can see how this works out ? uhm noooo WTF is wrong with you people. what kind of person can possibly see this as a good thing.
THIS NERF will promote botting ebaying RTM and all other ā– ā– ā– ā–  that comes along with it COUSE YOU CANNOT GET ISK ANYMORE FROM SUPERS OR CARRIERS FFS.
how dank in the head can you be not to see where this is going ? your nerfing and nerfing and nerfing instead OF TAKEING SOME GOT DAMN responsiblity and man up and BAN the people who bot.
You KEEP nerfing the area that needs IMPROVEMENTS AND REFINEMENT not nerfs.
your basicly useing a sledge hammer to fix a problem that needs a delicate scalpel.
jesus what in the lord above have you guys been sniffing drinking or even chewing ?

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20% to mining yield and 24% to mining time = 50%

The mining time increase is only for the ICE EXCAVATORS.

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Wow you are genius right? 1x capital rat every now and then hardly make a difference.
What I meant is increase the difficulty of the anomaly base on ship class in it… something we already have in WHs

And, for clarity, the ice excavs have a nerf to time because yield is fixed.

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Oh wow, I’m stupid. Okay now I’m actually okay with this patch. I was anticipating a debuff, but thought 50% was insane. 20% is much more reasonable.

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As a CEO i can tell you that your rorq and carrier nerfs have gone over as you would expect. I swear CCP is trying to show us the door.

Most updates done since Jump fatigue are really nerfs. Nerf after nerf as they try to normalize eve into an unfun dumpster fire.

Good job on your balance update. 15 year player likely done. But who cares right?

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Yeah. I know what you mean. I also know what a Hel or Avatar can do to those rats. Again: we’d love it. Give us those WH-style escalations. Watch the bosons glow as they print ISK.

Because we don’t want to slow down the 200+ rorqs mining moon minerals like grasshoppers …
Right!

For some time now its harder to make isk, and still plex is rising?? Do you play this game at all?

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Except that regular Rorquals mining is also nerfed by 20% m8.

Based on the information available at this time that appears to be an arguable point. How about incursions where a single pilot may have 20+ reppers and several cap transfers active at once? It seems like a mistake with good intentions, but still a mistake. Much like the nerfs directed at curbing botting… Why not just eliminate 90%+ of botting using conventional out of game technology? It’s easy enough to detect with all the data you have access to. Because what you’ve done penalizes actual players more than the bots by a wide margin. I’d also like to mention the vni drone speed nerf explicitly because it impacts the pvp viability of that ship more than any other of it’s conceivable uses. It is a poorly planned and executed change, and will not accomplish it’s intended goal. Unless that goal is to see vni’s getting killed by things like solo condors. There are several like it mixed in among a few nicer ones. You guys could’ve fixed combat ceptors by making them better at initial tackle than assault frigs. That’s still a problem with several viable options floating around the forums.

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