Devblog: Spring Balance Update Incoming!

  1. Show me how you paid cash for a Rorqual, and I’ll show you an RMT transaction. Either you did illegal things or you paid isk which isn’t real.
  2. When talking about rorquals, you can look at the MER for the massive influx of minerals since their buff. You can also look at how many Rorqual pilots keep scaling up their operations with more and more alts to know it is too good, and CCP will have exact break downs of how much ore Rorquals pull in compared to every other ship and how that has changed over time since the buff. That’s the facts that say it is too good.
  1. I am not even going to respond to this one as its common sence.

  2. Because you use the word fact in your statement still doesn’t make it so. What exactly is wrong with scalling up Rorq pilots. In a game that is hemoraging players, CCP should embrase those willing to scale up. It keeps production cost low, and ship / mod prices down.

  3. Define, “too good” what does that even mean?

  4. Topic now boring, time will tell. If this proves to keep players in the game rather than run them off, then I will admit I was wrong. If this has no noticible affect on any of the resonse mentioned for the nerf, other than the emotional ones. I will be consider myself vindicated. (mic drop)

Too good means it invalidates all the other mining ships once you have access to it. Bigger is not meant to be simply better at everything. Additionally because it scales too well it hands too much power to people who have the time and are in the right alliances to multibox 40 or 50 Rorquals. Concentration of wealth has significant negative effects on an economy, which even if EVE is a game, it still has an economy. That’s just the first part of it. but I shouldn’t need to go further on it.
It’s clearly already having an effect based on your response also, so yeah.

Fact: it doesnt affect people who multibox 50 rorquals (as you stated). It will affect the small groups / solo players a lot more. Same goes for VNI users. Whoever used 10 accounts to afk rat in a VNI before the nerf, it will still do the same after the nerf with little impact.

So… what is the reason behind this change, really?

2 Likes

wait for it

Further changes to the VNI incomming
til its a useless ship and we get another fotm

Its the anomalies that need changing, not the quantity (well no the qty atm too), not the ships running them. Make the ‘dungeoons’ different i say, add gates, add variables for what rats show up; add mystery loot cans that might show up - make them less farmerish
more fun and mysterious.

So your 500 man alliance is having issues farming the same plexes in one system, the fact that people are only using a limited amount of systems is a big problem in itself!

Banning alphas from level 4 missions too whats that about? i mean missions need a major overhaul anyway…

Solid chain of arguments.

25 days old post I’m replying to, but just reading through some threads I never caught up on:

Skiffs are 15000, actually. As a newb back in 2013/2014 I tried out Proc, Retriever, and Covetor for different types of mining… but by the time I trained into Exhumers in 2016/2017 I had decided that tank was all that mattered (in part because I was only mining in HS at the time) and so only used the Skiff for a year or two. I’ve since tried out Hulks and will try Mackinaws soon™. But anyway, I’ve looked at the Skiff ore bay long enough to have that one memorized, alas. :wink:

The 15000 in a Skiff is a bit better than the 8500 in a Hulk, but there is one issue: when ice mining in a Skiff since they went from 1 laser to 2 lasers, after 7 cycles you’ve got 14000 m3 filled up with ice and… yeah, you can see the problem during the 8th cycle if you haven’t dumped by then. That 15000 should be upped to 16000 so there’s no chance of 50% ice laser wasteage when you don’t dock, jetcan, or dump into Porp/Orca/Rorq. Hulk’s 8500 should be bumped up a bit as well (10000, maybe?), especially now with the Rorqual burst buff (to go with all the nerfs). Mackinaw’s probably fine, ore-bay-wise, at least.

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If by your logic the changes don’t reduce the current VNI and Rorqual users’ use of said ships…

Then clearly the changes are to discourage future VNI ratters and Rorqual multi-boxers from ever starting down those paths to reduce the overall population of people doing those activities.

If it works, either people will have found other things to do… or will have stopped playing. Or some mix of the two.

Nothing changed in the ratting systems, people use VNI as they did before.
The nerf is more of a PVP nerf, since you cannot kill fast small ships anymore.

Time will tell how things will evolve

Why not create a warship mining hybrid for the medium sized ships to make the game more interesting since corps like code decide to charge to mine. Lets make it harder for them and to think twice or give mining ships a fighter bay. I mean come on the Romulans destroyed and entire fleet with a mining ship in Star Trek. You could make the ore yield less so as not to affect the dynamics of the game.

The romulans brought a modern eve rorqual into original year 1 eve.
Now in saying that, all mining ships should be hybrid fighting vessels who just don’t get skill bonuses to their weapon systems. Because we mine in a literal dystopia where pirates attack you every 15 minutes even in high sec.

Ya know after the last nerf to rorquals I let it ride. I could still afford the risk to reward. As a smaller alliance member. These new nerfs have killed the prospects of deploying my rorqual. The risk to reward is just too great now.

By the time a rorqual is properly fitted out. It costs as much as a super. Now you have taken away the ability to salvage about a 1/3 of that cost by not allowing me to save my drones in a mobile depot, and killing my ability to sustainably tank my ship. So now it’s possible to get ganked by a single super with a small tackle fleet.

It’s funny, this move almost strikes me as you want rorquals to die because you went way beyond what you needed to when you buffed them. Now you are trying to kill them.

One of my alliance mates actually brought up the idea of making a fax standby pilot a requirement. But since the rorquals are made to active tank, like the faxes, I don’t really see the point. So now the local tank on a mino is stronger than the local tank on my rorqual. Which is pretty freaking ridiculous since the mino hull costs less than the rorqual hull and you don’t need 5 billion in drones to do anything with it. Oh and to make the tank stronger than a mino tank. You have to spend a few more billion to get the good faction mods.

You need to either roll back the changes to the drones, or the local tank changes. At least one or the other. Otherwise you are probably going to see a lot of rorqual pilots dropping subscriptions, mineral prices go up, and content go down…

If you want content… Make it cheaper to buy the ships.

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yo, where you buying supers at bro? can you get me one?

seriously, read that back to yourself;

now it’s possible to get ganked by a single super (The second biggest ship made for combat in the game) with a small tackle fleet.

prey tell how did you fend off a couple of sabres etc before with a solo rorq?
Cyno’d in big ships?
Your blue with Init and we all know how that goes.

How is it you actually expect a rorq to tank a super anyway?
Thats like me telling people an atron should be able to tank a vagabond.

If this is indeed the case, what is preventing you from having FAXes on standby and buffer/resist tank your Rorquals? I feel like you and your friends have already come up with a great solution (i.e. instead of tanking Rorquals with local reps, you can adapt and implement buffer/resistance tank with FAX support), but I am confused as to why you don’t seem to be putting this to good use.

the mino is built for combat… ffs really your saying a combat capital that will take the brunt of an enemies firepower in fleet fights should tank less that a mining support ship?

O_o

Yes, they really did go overboard, mining 600mil an hour? wtf…

Not really, those rorq subs are not providing content. You yourself appear to have provided very little content since 2009.

Many rorq alts have only been made because players like you got greedy and wanted to make 25 bil a month, maybe buy nice ships to look at in station but you actually really dont provide actual physical fun content on a regular basis.

to quote a freind “my cyno alt has more kills than you”

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Isn’t one of the points of these changes to reduce mineral production?

If mineral prices go up, good.

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And who are you to decide what someone should and should not be able to make? How does making 25 Bil a month affect your game in the slightest. And please do not come back with concentrated wealth is bad…

who am i?
A very knowledgable player.

And you? who are you to say im not?

get off with your silly bs.

So good time to invest in PLEX? lol