Don’t be silly, it’s just a few numbers. CCP Kitten can do that.
Okay, the “defense fund” is just as much B.S. as the “blackout” … what is the real reason for doing this? What happened to letting players steer the game?
CCP Kitteh can do a lot. So can CCP Chair and CCP Water. That doesn’t mean we should be make them handle all the scutwork when there’s a guy who was really really hyped about all this crap whose job is talking to us about this kind of thing.
Pity he’s not doing his job, eh, @CCP_Falcon? This is what? 3 ‘feedback’ threads completely ignored on just the last 2 changes? At least?
ISK sink. It gets more ISK out of the game, placing an upward pressure on the value of ISK, and thus, a downward pressure on the prices of items.
I really enjoyed my last sit down with CCP Chair, but my last meeting with CCP Water over last winter left me cold.
Remember when Soon meant months or years? Changes reported live now.
They implemented them during today’s downtime, same, like with drone skill changes - w/o any notice. And - it`s just me, who do not find any signs of CCP participation in discussion? Announcement -> few day’s -> implemented… Kinda - post, whatever you want, we will do, as we planned… Who cares about your opinion…
No Agrikaan, it isn’t !
(Je poursuis en français - à vos Google Traduction)
Je me suis absenté quelques semaines pour raisons personnelles, et je découvre un New Eden totalement en lambeaux !
Il faut dire que les prémisses à tout cela étaient d’ores et déjà au rendez-vous depuis quelques temps via ces ventes de packages de démarrage à l’origine d’un autre débat soutenu sur ce Blog, mais aussi tout récemment via nos messageries : 1) Achetez des PLEXs et profitez d’une remise exceptionnelle de 15%, 2) New Eden a besoin de vous ! Venez gagner des skills points !, ou bien encore cette dernière perle de l’été 2019 version CCP, 3) Sir Hilmar prend la décision d’augmenter toutes les taxes de New Eden !
Eh ! bien voyons ! Si les prêts existaient dans New Eden, nul doute que nous serions d’ores et déjà en taux négatifs au regard de la situation critique ; il ne nous manque donc plus que la future BCNE (Banque Centrale de New Eden), et le tableau de l’absurdité économique virtuelle sera complet !
Ah mais sacré non d’une pipe ! La crise systémique globale qui frappe de plein fouet notre monde IRL (crise climatique, crise humanitaire, crise financière, etc.), se propage bel et bien jusque dans l’univers virtuel de New Eden ! La vache ! Qui l’eut cru ?! Et face à cette crise sans précédent dans son histoire, CCP prend donc en urgence des mesures d’exception drastiques, tentant ainsi le tout pour le tout afin de limiter l’hémorragie des joueurs !
Seulement voilà, ce n’est pas ainsi que l’on fidélise des joueurs déjà très lourdement impactés IRL par cette conjugaison de crises systémiques sans nom… Car si même ici, seules les lois iniques de l’ultralibéralisme prétendent une nouvelle fois avoir toujours raison, sans jamais prendre en compte les remarques pertinentes formulées ici ou là par l’ensemble de la communauté des joueurs, et notamment celles des plus anciens, alors autant en rester là définitivement !
Cela fait un petit moment personnellement que je m’interroge sur les raisons qui poussent CCP à agir de la sorte depuis plusieurs années, s’éloignant ainsi peu à peu de l’esprit originel de ce jeu pourtant ô ! combien magnifique dès 2003, et ceci jusqu’en 2008… Alors j’ai récemment mis à profit mon absence virtuelle en me documentant un peu IRL à ce sujet, et je crois bien avoir mis dans le 1.000 comme on dit chez nous…
Bonne lecture à toutes et à tous…
Alors oui Agrikaan, nous assistons malgré nous, à la transformation ultralibérale inéluctable de l’une des plus belles licences occidentales de MMORPG du XXIème siècle, et ceci notamment si CCP ne réagit pas et décide de poursuivre sur cette lancée… Ce qui serait vraiment dommage selon moi ; dites merci à l’ultralibéralisme sous toutes ses formes (il serait d’ailleurs grand temps que l’on s’occupe sérieusement de son cas IRL à celui-ci), y comprise virtuelle…
En attendant, longue vie donc aux nouvelles formules de type “to pay to win” ainsi qu’aux personnages-joueurs non moins absurdes qui en usent, voire en abusent à chaque instant… Ah ! cette notion de propriété virtuelle, quand elle nous tient…
Et si CCP envisage de rechercher le futur Gouverneur de ce qui pourrait être prochainement la future BCNE (Banque Centrale de New Eden), alors tout à fait blague à part, je candidate dès maintenant ! Car c’est bien connu, les français à la tête des banques, ils font généralement de vives étincelles ! HA-HA-HA ! Je vous promets des taux négatifs dont vous vous souviendrez !
Fly Safe, or Live Safe, this is the same in 2019…
Ully Loom, an old timer !
Since EVE-Online is a business concept, obviously it is to safeguard or optimize the income. Player satisfaction is part of it, but comes far lower in the list than game mechanics that target the optimization of sales of in-game items bought with real money. If the connection of in-game money and real money wouldn’t exist there would never be a tax raise, well only if the market starts breaking up to the point that player dissatisfaction becomes so high that the player-base starts to go down significantly.
But hey, who cares about this? Posting ones own point of view in a cool way is far more important.
To be fair, the PLEX price vector was going in that direction. Brisc did some back-of-the-envelope math that made sure even CCP could see that.
I certainly hope you are wrong. I’m rather amazing after years of playing that much of CCP and CSM simply fails to understand that most of its customer base simply has no interest in PVP and certainly not as the majority of their time spent in the game including taking huge risk in player driven market stations–it’s not so much an aversion to other people, it’s an aversion to the inherent complexity that comes with dealing with player built systems and networks. Casual players don’t have the time or interest to have other players control everything.
The CSM understands a lot more than they’re allowed to tell you they understand. Ask people who’ve been off the CSM long enough for their NDAs to lapse. In a few weeks, Progodlegend’s promised a full reveal of all the crap from when he was a CSM just over 5 years ago.
Honestly, based on how many people have fled this game in the rumor mill , all the complaining, and now this, Yea, I agree. CCP prob got bought out by some “Go Woke or go Broke” style of mentality at the office and is now prob trying to “ruin yet another popular” game series because “Gamers are toxic”
And how many would that be?
To the nearest 100 will be fine.
So soon means 3 days these days? FFs, you could have at least give us a date when this tax ■■■■ goes live.
Yes Please - Make wormholes more difficult for us, some suggestions.
- I’d like to see more of a random variable on the mass & end of life timers (upto +/- 20% ) of connections.
- If there’s a Triglavian invasion on the other side of a wormhole it should spill over into wormholes with campers both sides of a connection.
- Random wandering Sleepers that visit pocos, structures & all anoms (including pirate sites)
- More randomization in the sleeper spawns.
- Have to Scan everything.
- Signal strength of signatures reduced to make scanning the higher class connections incrementally more difficult.
- Chance of an environmental effect on grid with anomalies / signatures / wormholes and a chance of Traigalvian visitors attacking both sleepers and players.
- Rare chance that your moon extraction can initiate a shattering explosion and destroy the moon with a random chance Athanor & anything else on grid blows up as well.
Or have a percentage of loss dependent on security status
I vote no Tax increase. Taxes should be lower not higher. You have not even listed in the article on this why EVE needs Isk anyway. Are you able to turn it into RL currency? What does Eve do with the Isk anyway?
It seems the need is to cut into the billions and billions being made in Low sec and null sec. and retain more new members.
I recommend the following:
Any player under 1 year old killed in low sec or null sec can submit the kill report to EVE for full reimbursement of all losses from the killers or account holders Isk balance… and 20% processing ISK fee to EVE. This way New Eve players can explore Eve as advertised and harassment will be reduced or the attackers will pay for deaths with full replacement costs and fees. This needs some further conditions but should make things safer for new players that want to travel and see Eve and if Not…Isk fees are taken from the killers accounts to pay the victim. and this will be an Isk sink leading to a safer game open game
That dont make no sense dawg
Hows it a sink if its going to the vic?
Thats like saying insurance is a sink
Sorry to burst your bubble, but tax changes are already live on tranquility.
The avalanche is down the hill already. The pebbles don’t get to vote.
You’re not going to believe this but they already made the change and nobody even thought to consult you.
It’s a pretty dark day for democracy. Or, it would be if this were one, which it isn’t.