Disappointed returning player

I have moved this thread to Out of Pod Experiences.

You know, those ships are available to everyone. Not only that, but most of the ships in EVE are in the same price range of the “disposable ships” gankers use.

I mean you can always use a “disposable ship” to mine, like a Retriever, which is 1/3 the price of a “disposable gank ship” like the Talos.

Speaking of ag, they too use “desposable ships” where no significant loss can be inflicted, like the Griffin for example.

So what was the problem again? A right, you wanted a special snowflake change to change the game in your favour. How about: NO?

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The influence of CODE is greatly exaggerated. They have no power outside of hi-sec.

Actual advice is trolling?

Ok you go ahead. Its you who was crying about gankers.

Ima brings up a good point. Are tornadoes and t2 fit talos’ considered “throw away” ships?

Isn’t every gank ship “throw away”, since you’re willing to throw it away to gank someone?

Are carebears actually capable of thinking through their ideas or critically analyzing the things they post?

I have so many questions!

You are the really special snowflake here, wanting to maintain your safe space where you don’t have to take the risks that anti-gankers and revenge seekers would provide in what is supposed to be a risk/reward pvp game.

The obvious difference is that suicide gankers are transgressing non-combatant players in protected space for what are sometimes devastating losses, while enjoying such protections themselves, and another point is that suicide ganking is potentially a lot more profitable. Where is the incentive for people combating suicide gankers? They cannot incur significant losses to suicide gankers, who are criminals, nor do they profit from it. Because of this, suicide gankers have it far too easy in EVE.

Grow a spine and quit pretending you don’t see the obvious inequities. You should feel ashamed.

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Hm…it’s an interesting conundrum. I wonder what kind of gameplay suggestions could incentivize anti-ganking…

Right now it looks like anti-ganking is either and ideological thing or a way to pad killboards (lots of e-war ships on gates waiting for gankers to go suspect). I thought of first of giving small sec status increases to players that did damage to a ship that CONCORD was attacking. But you could easily abuse that if you have more than one ganker alt, and that would actually help gankers out by giving them away to farm sec status more easily.

Yeah, I’m not sure how you could incentivize it in a way that gankers couldn’t take advantage of. It’s not really engaging gameplay for the gankees, as their end of the exchange is all about preventative measures. And it’s not in the slightest bit rewarding for the…would-be mercenary escorts and spacelane vigilantes, I guess.

What if I identify as a thug? Never claimed to be a gentleman, gave up on that goal a long time ago.

then you can walk, or ever run.

I dont understand the hostility to me. But I can see you have a chip on your shoulder for some reason. Perhaps you should seek a therapist for your misplaced aggression.

The OP made a post, that was ill informed, with a lot of speculation and guessing, and very little actual experience. Fact is he did not experience the game and odds are is just an alt of someone “wronged” by these suicide gankers and chose to make a whine thread about it.

My advice to you is, pick your windmills as to not look like a fool.

A swing and a miss!

Calling other people fools while making foolish assumptions…

My advice to you is, never point your grubby little finger at someone else, as there will always be three more pointing right back.

Suicide ganking and ag are both emergent gameplay. They both emerged in their current form because of how the rules are. If you change the rules something different will happen and it will probably not be what you intended. Every game mechanic you change will be available to ag as well as to the gankers and we will use them as we do now. You come here to ask for changes to the game in your favour without considering wider implications, you are the special snowflake, that’s just how it is.

Well first we are not protected ourselves since there are killrights, sec status, FacPo, etc, a lot of game mechanics in place just to balance the whole playing field already in favour of ag. The fact that your little white-knight group is unable to capitalise on this says more about the player skill or the gamers which play ag than it does about game mechanics of EVE.

  • You have NPC help
  • You can use cheap “disposable ships” but you don’t have to sacrifice them like the gankers do
  • You can win by simply reducing DPS too much (kill ganker ships or jam them)
  • You can win by simply rising the HP with reps too much
  • You can intercept the gankers on the way
  • You need a fraction of the ganker fleet to efficiently counter them
  • You can steal the loot

And if the target dies anyway, oh whelp, wasn’t your cargo anyway and you walk away with some bounty money you got from ships CONCORD killed and possibly some free loot you grabbed on the way.

After tons of nerfs over all this years there is only one highsec ganking activity left which is profitable and it is Freighter ganking. And that is only profitable if someone just overloads his Freighter with too much stuff. This is balanced by player behaviour. If tomorrow everyone would stop loading 20bil into a Freighter and AP it trough Uedema the whole Freighter ganking would vanish within a month. This does not need balancing, this is the balancing, it balances the risk/reward of Freigher pilots in Highsec.

Oh yes I see them. It’s players with skill on one side and a lot of wannabe heroes who rather cry on the forums than to use the game mechanics which are already in their favour because it requires some minimal effort on the other.

There are actually good ag who can do stuff. But they are extremely rare. In my time as a ganker I encountered only like 2 or 3 and they where smart, surprisingly efficient and when they where in the system I just couldn’t do a thing, because they used the available game mechanics the right way.

So do you know who should be ashamed? People like you who cry for more special snowflake game mechanics in their favour because they can’t come up with creative tactics on their own. Sorry, but other managed, so it’s simply not the game mechanics, it’s you.

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At the end of the day, I think we can all agree that having 800 wannabe gankers perma-camping Jita’s undock 24/7, instead of duking it out in null over contested sovereignty was never an intended ethos of the game (let alone appealing to anyone with an IQ higher than a turnip).

We may have our differences, but together we can Make Eve Great Again

MEGA!

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The incentivisation issue largely rests with the afk freighter pilot who is not in your corp and will never be on your comms. I’m not motivated to protect such a player, which is why I live somewhere else and shoot ‘bad guys’ on behalf of people that I am motivated to play with.

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I travelled through uedama last friday after a moon finished. I had ~1b of stuff in my hold, which I used 2 characters to collect. Someone sitting around uedama ganking, did not collect 1b of stuff, and even if they did, they probably had to wait for as many hours as I mined, they probably had to scan many ships with an alt, and then they probably had to use 15 characters, and then they had to play the loot fairy diceroll, and then the loot scooping diceroll.

This game can safely be described as krabbing online, and any economic analysis that fails to consider the opportunity cost of not krabbing is pretty poor.

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I’m not sure about that one.

Maybe it was all intended all around.

800 gankers in Jita would be HILARIOUS!!! Did that actually happen? Too funny! I can’t seem to find any of these hi sec gankers you keep talking about, but if you mention a system I would love to go check it out! I’ve been playing a loooong time and I have always heard people complain about gankers (Hulkageddon back in the day) but the truth is… EVE is big. There is plenty of space to be a (mostly) safe carebear in.

There are plenty of evil people in the real world, and nobody is ever perfectly safe 100% of the time. As others have said already here, it’s a part of the game. It SHOULD be part of the game. It makes sense considering the amount of clones available and how open ended EVE can be. Hell, I’m tempted to fly around dangerously just so I can finally get some use out of one! I say this a happy care bear that’s used to mining in a hulk with an alt Orca. I have never had a problem warping away if trouble makers show up in local. I think this is more of an AFK issue for most people?

So yeah, I guess I’m in the ‘It’s not a problem’ camp. If you need pointers on how to avoid trouble, a bunch of people that have posted here could help.

EDIT: *Googles Burn Jita 2017… OMG LOL

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Detail, details… Let’s not get bogged down in the little things. What we need to do is focus on the big picture here. We need to drain the swamp and make Eve great again. I’m currently working on getting some MEGA! hats up on Teespring, they’ll be available for 750 plex apiece.

I don’t understand what you’re saying, but I get that it’s some sort of sarcasm and humor attempt.

*shrugs

Not everyone is familiar with American political memes. They’re the lucky ones.