The game its self uses slavery and racism as part of the storyline. I did a few amarr missions to try to fix reputation and every single one of them was about gathering slaves or killing slaves for having the audacity to escape. I abandoned ever doing missions for them again because of that.
Why? Itâs a game and part of the storyline. If you canât separate a gameâs history and storyline from real world events, then you probably shouldnât be playing video gamesâŚ
Good for you! Cut off your nose to spite your face.
Are RPing by any chance? That would make more sense.
Just like I kill hookers and homeless people in GTA and throw their bodies in a lake. Do I do that in real life? No. Because I can separate fantasy from reality. And if you donât want those slaves, Iâll take them. I have quite the collectionâŚ
Thatâs a valid choice. That said, you should be aware⌠there are no good guys in New Eden. The Fed runs black sites and POW camps, the Stateâs complicit in a number of atrocities over the years, the Empire goes way beyond just slavery (âbreeding facilitiesâ donât involve consent), and the Republic unabashedly supports terrorism.
All Hail the Triglavians.
Read the thread title, read the OP, read about a dozen repliesâŚ
Then I realized this is pointlessâŚ
However I will say good luck with whatever youâre trying to accomplishâŚ
o7
DMC
EDIT:
Pertaining to this topic, a good start would be to lighten up on the heavy handed moderation / removal of replies that stray a bit off-topicâŚ
Eveâs player base is a reflection of western society. However, twisted. Too many normal players have left Eve. Now the percentage of psychopaths in Eve is very high. You canât expect anything else. Those who present themselves too openly are always in danger of being approached. Some also provoke on purpose. What does your gender or sexual preferences have to do with the game? Who cares what skin color you have? Why do you trumpet your political convictions? Everyone should ask themselves: how much do I reveal about my real life.
Itâs usually millennials and Gen Z that are obsessed with everyone knowing every detail of their life. For example, if I want to know what you had for dinner, Iâll just look at your Instagram, while also noticing that you left a window open and you have a rather nice set of AV gear in the living roomâŚ
Then you explain that dispassionately and thoroughly when you make a public statement. You donât know who is reading it for the first time like I certainly was. Treating a matter seriously and equitably requires a high level of professionalism which your original three word response lacked.
This runs contrary to pretty much every advice Iâve ever given or received - and I ignored it when I was banned and my âexplanationâ was mocked and derided into the ground - when it comes to public allegations of wrongdoing. If youâre explaining, youâve already lost.
its a trope nowadays to call eve players psychopaths
i will tell you why this is probably untrue
psychopaths like to be among innocent and gullible people
they donât like to be with other psychopaths
why?
because they like to prey on people not being preyed on
also psychopaths have a superficial charm because they mimic normal people
eve have 20 years
psychopaths donât like to stay on the same place for a long time because on further scrutiny people can go beyond their normal facade and identify then as psychopaths
my diagnosis is that most EVE players are common decent people and are mistaken to be psychopaths because of the edgelord nature of the game
trust me im an expert
ja ja
Then you have been poorly advised.
You havenât already lost if you are âexplainingâ in public. Youâve already lost if you appear hostile and unprofessional. In any disagreement the party displaying the least passion in addition to the greatest clarity and candor wins.
Present discussion included.
Iâve gotten my advice from fellow attorneys, crisis communications professionals, and others in public affairs. Feel free to let me know where your expertise comes from, so I can compare it with those I trust who have provided me with opinions contrary to this.
A brief, concise denial is almost always a better response than a long, drawn out explanation, regardless of how dispassionate it is. In fact, the more dispassionate, the more likely youâll be accused of having no empathy or compassion for your accuser, which, oddly enough, folks expect.
The daily login campaign (CCP calls these the âevergreenâ campaigns) rewards have always been account locked. The special reward campaigns were not, and every time they gave out something that was marketable, the market for that item tanked, and the folks who sold those items complained. Thatâs why the ended up developing boosters, like pyro and others, that were drops and that they could give away and didnât compete with drugs that were manufactured.
As for it not being enough of an issue, it was always an issue - you can see on the MER when they handed out a tracked commodity and the hit it took.
Again, youâre conflating the daily login rewards with the annual rewards for special events like Capsuleer Day or the Harvest and Yule events. The reason why they were able to redo the daily login campaign rewards and give away things that are actually good - boosters you canât get anywhere else, ship skins you donât have that have actual value in the game, etc. - is because theyâre account bound. If they hadnât shifted, weâd still be getting useless, crap tier rewards like tier 1 pyro and BPCs.
Thereâs actually plenty of complaints about the free ships that are given out, as theyâre better ships than many player crafted ones, they are good at everything and are easy to fit, and they cost nothing so theyâre cheap to use and throw away. We hear complaints about this stuff a lot.
Iâve actually filed reports on players harassing me and fellow corp mates before, and seemingly nothing was done about it. One was even over threats of violence IRL.
Iâd have to read it again, but Iâm pretty sure CCPâs policy is that you wonât know how the investigation turned out either wayâŚ
My original point was that your avatar has CSM next to it placing a higher duty upon your shoulders than what has been on display. I donât care to go off in weeds and debate side issues. That you were wrongly accused is a terrible injustice.
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Eveâs age classification is T for teen, ages 13 and older, the community needs to be conscious of this and that the members of your in game organisation (that may have a presence âout of gameâ) has a responsibility to represent the community and game in that light when providing access and content to minors.
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The lines of in game and out of game are treated like a black and white line by the community when in reality they are a blurred mess. For example presenting your in game groups announcements/commentary/communication/hate/love on a public streaming service should be subject to meeting a respectable standard probably inline with the games classification.
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Eves partnership program holders should meet the classification rating of the game and utilised as an indication of the standard we want in our community.
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The standard you walk past is the standard you accept. The standard needs to be set before unfortunate events occur, building policy and procedures on how to deal with the consequences of those events is not enough.