I think CCP could have done a lot more from the start on how many things are handled. Hanger space is a great example. Offices also…
More ways to burn PLEX is great as long as it’s not P2W (no immediate advantage).
I think CCP could have done a lot more from the start on how many things are handled. Hanger space is a great example. Offices also…
More ways to burn PLEX is great as long as it’s not P2W (no immediate advantage).
P2W has been in Eve since PLEX landed, and by extension, anything PLEX can buy or sell into to buy such as injectors and ships. It’s too late to cry about P2W imo.
Not long til you’re at 300. Keep going, I believe in you.
True. RL money will give an advantage if one is willing to spend on PLEX. No guarantee that the items will be available but I get you point and you are right.
That would make CCP even sillier still. At no point should CCP ever need to become desperate for players to buy PLEX for ISK.
Enough veterans that aren’t account spinning (yet), will still be in the market to buy PLEX before it ever becomes cheap. CCP doesn’t need account spinners for this.
(Failing that, CCP could easily buy PLEX off the player market using their own market alts, if they really wanted to, creating artificial demand. We’d never even have to know.)
In the end, they are still giving away 6 million SPs for every spin through the backdoor, while they are now trying to put the Squeeze on players coming in through the front gate. That’s potential revenue pissed away.
There is no hard SP limit to alpha accounts.
The 5 million “limit” only applies to the drip feed that they call “training”. Unallocated SPs continue to work past 5M.
Except that pesky Omega skill wall.
Neither account spinners or regular skill farmers need to care about the restricted skill levels. They are just in it for the free skillpoints or the Plex discount, respectively.
I get you were mentioned in the post. But of all the things raised in this behemoth of a thread……this is the thing you chose to respond to.
Advising someone to create a thread about ganking? Just what the forum needs.
It’s like you have zero awareness of how toxic a thread like that will become.
Then I thank you…if I decide to add more accounts one day, I’ll use this.
Cheers!
Here’s a little Molotov cocktail. NPC/player stations can charge rent.
Imagine the rent recovery stuff auctions. I have a toon that has been doing region wide “buy low” market orders for years and that would kill him.
I think there is a 20 Mil limit for Alpha.
And that hat was privately purchased!
And how exactly would you propose doing that? Making my wallet not work in different parts of the game?
Dumber ■■■■ has happened.
Good luck stopping me from transferring isk from 1 acct to another.
Blocking isk from moving between high and low/null space could actually be in-game consistent; see how real world economics work to block Russia off from the electronic monetary markets due to the Ukraine (and many other) events - money still flow, but they have to be smuggled physically across borders one way or another.
For CONCORD (think UN+NATO in space) in EVE to decide doing the same towards lawless low/null sec could make a lot of sense, simply blocking ISK transfer across the border between high and low sec - effectively splitting your accounts in two; high sec isk and low/null sec isk, and if you have a criminal stat or is war decking a faction that is not otherwise criminal or vuluntarily wardecked, you high sec isk may be impounded by CONCORD.
This will give two different economies in EVE, one in high sec and one in low/null, while creating a lot af gameplay on the border for PLEX (think gold and similar in RL) and goods smugglers, blockade runners, convoy guards and merchant raiders (because this will become a perfect place to starve other low/null factions of high sec resources), and give a lot of underhand in-game play for moving resources from high sec where they are cheapest/easiest to produce in high volumes, to where they are worth the most in low/nul.
This in turn would also make high-risk mining, salvage, transporting, hunting/gathering and guarding in low/null sec much more meaningful and rewarding, due to the higher relative value of resources that do not have to be transported across the congested and very dangerous high-to-low sec border.
Simply transferring isk from a crimminal account to a non-criminal account would not help you much, since the isk you transfer could still not be used in high sec (H-isk), because they are low-sec isk (L-isk, or perhaps simply outside the isk system, limiting low/null trade to simply PLEX and goods-for-goods exchange through the existing in-game systems for this; contracts).
Think of it as white and grey/black money in the real world, or as fiat cash vs. crypto; you cannot use the latter in a white money system (such as you official bank account) without declaring and proving its legitimate origins are not black listed. Which essentially makes it the latter worth less than the first, and totally worthless for any legitimate use.
Of course you can always offer someone goods in low sec in return for him using his high-sec isk on your behalf to buy stuff in high sec (just as Russia can still buy stuff globally), but you then still need that character to regularly travel in and out of high-sec with the goods, risking the troubles on the border as well as sooner or later having CONCORD discover the transactions and putting a crime sec on the high-sec character, forcing the masquerade to start all over again - and in turn creating gameplay for many both in high sec and low/null as described above; smuggling, guarding and raiding at the border.
Yeah, that worked out well for CCP, losing customers. Hence, price rise. Hence this thread, hence the complaining.
You’re asking for something that has proven to fail and blowback. Unintended consequences. Self inflicted loss.
Maybe they should put back the Learning skills.