I waited until after Fanfest to see if the new content justifies the means for the price increase and in my opinion it does not. I am not aware of any games out there that have raised their subscriptions because of inflation. Take World of Warcraft one of the most popular MMORPGs out there and their subscription is still about $15/month. The new content that is coming and came since Fanfest also does not justify the price increase in my opinion. Here lately it has been mostly mini events of which I personally have never participated in and most likely never will. To cover the cost of new content many producers will do a one time purchase for the expansion instead of increasing the subscription cost. I also think minor changes to the current content could balance out the server and get users to subscribe more accounts. Lastly if it is just to get more money for CCP there is better way to do this. That way is to decrease the subscription amount to make up the profits through volume. This is what I propose:
1- Decrease the monthly subscription to $10/month. (This will encourage people to subscribe and people with multiple account such as I, I would subscribe all 5 of my account. A person with 5 accounts would be paying $50/month versus a person with 1 account paying $20/month a $30 increase.)
2- Balance the server between PVP and PVE. (For a long time PVE has been nerfed and neglected especially in High Sec and the focus has been on improving PVP. A good portion of the player base like me has no interest in PVP but loves the PVE aspect. I believe if PVE was revamped you would gain those subscribers that have left and are leaving Eve.) I would recommend the following:
A- Null Sec 0.0 stays the same with the same security rules.
B- Low Sec 0.1 - 0.3 with the Low Sec security rules
C- High Sec 0.4 - 0.7 High Sec Security rules with the following
exceptions 0.4 - 0.5 can use capital ships, mine the higher ore,
planetary mining, and level 5 missions.
D- No PVP 0.8 - 1.0 with no ability to PVP period.
These changes I think will bring back balance and the PVE player base. As of this moment I am maxed out in PVE the best ship I can fly in High Sec is a Marauder, the best missions I can do are Level 4, the only ore i can mine is Tritanium and Pyrite, and cannot do any planetary mining. With these limitations it has really hampered the industry and market. This has alienated the PVE player base and forced the PVP base to do industry instead of doing what they like to do which is PVP. These changes will also protect new players trying to level up and also major trade hubs so people can progress.
Luckily I subscribed 2 of my accounts for a year before the price increase but sadly if things do not change I will not be renewing after my subscription runs out. Once the market and industry crashes the game will be strictly PVP and I am sure most PVPers do not wish to do industry. Eventually the servers will close down if the player base is gone and CCP is no longer making money.