Is it me, or is the isk in this new Dr. Who event abysmal. Been doing the event pretty much all day and have very little to show for it. A few new ship skins (for ships I don’t fly) some female gear (my character is male) and a blue phone booth statue. You grind all day to get the ingredients to make a filament, then go into the pocket and come out with less then if you had just sold the filament on the market.
Honestly not sure what the draw is here. What am I missing?
The devs have already said the difficulty and loot from this event are tailored to 1 day old characters. The specifically said it’s not for veteran players.
It was clear the key aspect of this event was to limit a single component to building filaments behind a $ pay wall.
However such a paywall only works in game theory when advancement is compulsory or near compulsory or reward essential. It is bizzare CCP introduced it here, even a basic understanding of monetisation within a game theory would have ruled it out as an option.
All it has done is shown CCP is now happy to introduce micro transactions for progression in content.
I think they always intended to sell them yes but it’s a lot more likely the same shody workmanship that left everyone without ice for a long time is the reason one component of them is not spawning in game . Other wise why bother creating the bpc and spawning the rest of the components or is that just a part of there devious plan to cover there tracks ?