Respectfully - I’m not a novice at the game. I know an appalling amount of people say that on the forums. I will always have a humble spirit about the game, but I’m no roomie. That said, I do in fact know how to use probe scanning. It’s just incredibly time consuming. I am only advocating for a more streamlined method of game play similar in methodology to the way a fighter pilot uses HOTAS to operate their radar, locate a target, and engage an enemy - that’s it.
The F-14 required a second man to handle the radar and weapons. Communication problems between planes, the planes crew, and flight command on the carrier were horrible. Pilot and RIO trying to get on the same page between themselves and their wingman/rest of the people in the sky - absolutely heinous time.
The F-15 was a huge improvement because you could manipulate certain functions on the radar to acquire a target, lock, and engage, while flying with your eyes on the sky and your "hands on the throttle and stick’, (H.O.T.A.S).
I’m really excited about not having to fiddle with a bunch of windows and buttons and right click menus to get the task done. I’ve still got a battle to fight, and information to communicate. I really don’t want an F-14 level of workload, no co-pilot, or the communication gaggle-F**K in Comms.
So with this in view it’s my oppinion that not everything ever put into EVE should stay. Somethings have been pulled. Recall how Drones have been significantly paired back. Back in the day you could launch every drone you could carry. Recall how smart bombs have been dumbed down. Blasters have been taken for the tiericide waltz several times now. Do you remember mines in space? Gone.
EVE’s memory lane has a surprising number of skeletal remains to it’s credit. A fair number of my corpses generated by them as well lol =)
Point is, the noctis is the least of Eve’s concerns, and probes are not uniformly a particularly useful way of dealing with every scenario - and by no means are required to be the only way of doing a specific thing.
Triangulation requires piloting, probing requires window feng shui that not everyone may have space for in terms of screen real-estate due to eyesight issues or budget for screen size. Sometimes you haven’t got space for more than one monitor. I mean I just made the commitment to using two monitors, and it’s still not as easy as I had believe it would be. Anyway, fewer windows up in the client means that the UI scaling is a little more forgiving to a user with glasses and generates less eye fatigue and such. More monitors means relearning the clients options, and mouse accuracy - not huge concerns, but still things to sort out.
Regarding code… I can’t claim great knowledge there - perhaps you’re right. Not going to get into that.
Again - I just think that we’re a little far apart. I really do appreciate your cross examination though. It’s always valuable to have something to chew on. I don’t want EVE to lose it’s challenge, but I definitely don’t’ want a PHD in EVE online to have fun with it either.
Oh, and by the way, I think you have an impressive corp history! Moria is in fact one of the few corps that has automatic street cred in my view. Well done.