I’m sorry, what were you trying to convince me of again? Surely not that nullsec is always so friendly and peaceful and that safety in nullsec is 100% guaranteed, right?
Spoiler alert, there’s still, what, 7 or 8 hours left until downtime, and you still have to go 17 pages into that to find yesterday all the way at the bottom. And yes, that’s what a slow day looks like in nullsec as I am unaware of any current wars going on. Keep going though, I’m sure you’ll come across a war shortly if you keep clicking through.
A chain of player owned star gates could potentially allow players to redraw areas of the map and change the “terrain” of the game. Which might be a very good thing or a terrible thing depending on it’s implementation. Gates locked to specific permissions lists or with a nominal fee to use could make the game pretty interesting. Think jump gate only minus the fatigue and with a range of <1 lightyear.
Trying to point to a random assortment of kills in general is taking information out of context to cherrypick meaningless data. But given that you were already wrong originally, and now have shown that you don’t know anything about nullsec politics, your opinion is meaningless for me.
Showing you all the data is the opposite of cherry picking. ‘Blue donut’ means nullsec is safe. Nullsec is not safe, though. Things and characters do still get blown up in nullsec, which is the opposite of ‘safe’. I linked the zkillboard for PvP in nullsec, which proves there is definitely PvP in nullsec, which again, proves it is not safe.
It is absolutely false that all nullsec corps/alliances/coalitions are all blue to one another at all times, or even most of the time.
It is not safe from individuals and small gang skirmishes. It is (mostly) safe from anything big invading though because everyone is under a super cap umbrella these days. Roamed null earlier today in a 40 man gang, we only had supers dropped on us once but I’m pretty sure our scouts were also cherry picking targets and we were using cyno inhibitors as well.
I’m not arguing the donut part, that’s a fair analogy; I’m arguing the blue part. Let me put it this way. Would you say that no corp/alliance/coalition is set to red against any other corp/alliance/coalition? Would you say that going to war simply does not ever happen in nullsec? Would you say that the Casino Wars, Fountain, the Battle of B-R, or any other large amount of PvP with others who are set to red have never actually occurred?
I’m not saying some blue does not happen, only that there’s a whole lot of red (and even some gray neuts) in nullsec as a whole, which makes the idea that all is blue null and void.
No one and nothing is absolutely safe and blue to all in EVE. This is why, even considering CONCORD, highsec and lowsec aren’t called blue donuts (or donut holes, as the case may be). And not all roams are supercap roams. I’ve been on many frigate sized roams in highsec, lowsec, and nullsec before. Heck, just look at Bomber’s Bar - bombers aren’t supercaps.
I wouldn’t go that far. Dead Coalition was actually thrown out of their space recently as an example. With that said I would also say that a lot of the fighting in EVE is not as heavy as it could be and we’ve seen very few stand up wars of attrition. World War Bee, for example, was mostly just goons running away and regrouping elsewhere while all of their structures got burned down mostly uncontested.
No one seems to buy in enough to put everything on the line and no one seems to dig in enough to not be willing to walk away from it if the going gets hard.
Actually, we (Goons) burned their space. I think you have your Coalitions confused. I was there, after all, so I saw it first-hand.
Keep in mind, calling nullsec a ‘blue donut’ is going ‘that far’. After all, only referring to the blue in nullsec, by definition, only allows for blues in nullsec and completely ignores any and all reds and grays, as if they do not exist at all. This is why ‘blue donut’ is such a ■■■■ way of referring to nullsec.
FYI, you may not have noticed, but you did say that some things burned down uncontested (you were wrong about which ones, but at least you know it happens) and that ‘no one seems to dig in enough to not be willing to walk away from it if the going gets hard.’ in the same post, so that seems like a bit of a disconnect on your part.
Oh, they attacked, but it didn’t go much of anywhere. Surely you realize Goons have more than just a tiny handful of small structures, right? Not to mention every structure I’d seen when I deployed was still intact, contents and all, when I came back.
In any case, this is getting to the point when the actions and situations we are discussing should be proof enough that all is not blue in null.
I don’t think you know what ‘safe’ or dangerous’ mean, and ‘nullsec is likey safer’ sounds a whole lot like you have no idea what you are talking about, but still love making wild assumptions.
Saying absolute safety does not exist in any part of the EVE universe is a far cry from saying I’m scared of highsec. Please, feel free to read my bio in game. It’ll tell you where you can find Absolute Sec. Seriously, each area has it’s own dangers and dangers common to the whole universe. Dying to rats if you are dumb enough to afk mine? Everywhere. Getting popped on the undock while lagging at a markethub? Consider avoiding Jita. Getting gloriously pipebombed? You’re likely in nullsec. Small gang pirating? Probably lowsec.
My apologies for not having as much time to play EVE as you. Not working or sleeping must be tough for you, especially since you fret over your own killboard so much. Perhaps you hadn’t noticed multiple month long gaps in my killboard when I wasn’t able to log in much if at all.