Skyhooks are upgraded pocos.
So if you have 6 planets. 3 can remain pocos while you upgrade 3 to skyhooks
Skyhooks are upgraded pocos.
So if you have 6 planets. 3 can remain pocos while you upgrade 3 to skyhooks
That is not the takeaway message one should garner from the video/streams posted so far. Movement of items between established Null systems is already ‘solved’ so its incorrect to assert any of these changes reduces the effort. If anything Skyhooks add a ‘last mile’ opportunity for resource theft that hasn’t existed since siphon units were added into the POS ecosystem.
The passive moon material system was safer than the new system for a number of reasons. The POS Death Stars will engage hostile targets automatically, citadels do not. POS death stars were actually dangerous, a citadel does a laughable amount of damage with very limited options for electronic warfare. POS moon material was a lot easer to protect, theft was only possible via siphon units that were much easier to catch and destroy, as opposed to cloaky prospects. Lastly, only the lazy and the incompetent moved sizeable amounts of moon ore gate to gate, with a JF holding literal billions of ISK in moon materials it was always safely moved with well place chain of cyno alts off a station or directly into a citadel undock.
The smaller groups being pushed out are really only symbolic forces, their loss would simply remove this facade. It is pure folly to think they are for anything other than a hunting safari for the nearest block, its folly to think they would be allowed to grow to a size that could be of concern.
Given that most Null occupying organisations nationalize their iHUB structures, its almost a foregone conclusion that skyhooks will be also. This will likely limit the access of lava/ice resources to privileged members of Skyhook owning corporation. Unless the lava/ice resource is available in great ( and if so, why bother with it ? ) abundance, it would follow that disbursement would be restricted as well. Whilst it is alluded to in the video, its highly suggestive that lava/ice fuel will be a scarce resource.
Assuming the yield of a manually mined moon will exceed that of an auto-drill, the new drills will only be deployed to lower value moons not currently mined. Combined with the previously discussed scarcity of the fuel, unless the passive drills make a significant yield of resources, lava/ice fuel will likely be resources prioritised to infrastructure, rather than resource harvesting.
Insults against those defending their homes aside, any group looking to profit from moon drills is going to have to think very carefully about the return on investment of their actions, What do a bunch of low security space factional warfare wannabe militants think is going to happen plonking down a moon drill in the enemy back yard?
It’s going to be fun controlling sovereignty over a system that meets the following criteria:
Yum.
This was certainly my understanding.
Reading this, there is only one thing I can say.
I am so glad I dropped this game when MESS came. This is such a mad bs! This makes nullsec sov ownership for any entity with less than 200 accounts per system even more miserable than it is now. This is guaranteed to snuff the rest of life out of nullsec.
I am still amazed how delusional CCP is though.
Call even harder scarcity “end of scarcity”.
Call this culling of anything smaller than XXL alliances from nullsec “reinvigoration”.
This is baffling. As if they have invented some inverted English language where word meanings are reversed, and it’s ok to call thing opposite of what they are. Then take everything players hope for, and do the exact opposite.
Well, let’s express hope for the swift termination of those responsible for this state of our once-beloved game, and hope someone can pick up the agonizing ashes of eve we see here.
Scarcity so having upgrades that give players officer spawns and allow null to mine isogen is scarcity lols… I think you havn’t read everything yet.
This is a massive buff to null, nerfing low sec and poch in the process.
This is more to the “end of scarcity” from years ago when I quit, rather than current situation.
I haven’t been able to mine in nullsec anyway since they made booster ships a mandatory deathtrap guaranteed immobile free gank target, so it’s not like I believe mining exists in nullsec nowadays at all.
But this new nerf is completely fatal to any entity with less than 200 accs per system.
Mining links can even be put on a command destroyer so you can boosh your miners to safety if that is what you desire.
Those mining links would be complete and utter garbage and you have to deploy the mandatory deathtrap to get them up to actually useful values. CCP has never failed to make the miners life worse since 2013, and they didn’t fail that time either.
You are asking for max boosts with max safety.
Being out in a nullsec belt in a filament era is as far from “max safety” as reasonably imaginable. Stop being stupid.
You have local which is the best intelligence tool there is, in low sec we don’t even have that as its full 24 7 with neutrals, the safety in comparison is night and day, and this patch makes low sec mining obsolete, since all the iso will come from null now.
I understand how frustrating it is not being able to even make enough to pay off the ship that is taking the risk but strategize a bit and change your own play style instead of trying to change the game to suit you, it is something that I too had to learn.
Local is very little defense, and offers no defense against the more annoying things, like filament nonsense and logoff traps.
We have morphite in nullsec which is a lot more valuable than iso, and it still won’t make me put a guaranteed deathtrap free gank barge out, and neither will iso, mining is effectively dead due to how ridiculously unsafe it is, and no amount of iso will fix it.
Lowsec mining was never a thing, and never will be.
I understand how frustrating it is to not being able to make people believe in your lies, but please just stop, you’re embarrassing yourself.
And if null miners split their focus on iso as well then morphite prices go up you win either way.
So which part is a lie?
Come down to low sec to mine and you will die 3x more if you don’t then sure you can complain.
What null miners bruh? Mining is dead, have been for a while.
Lowsec mining was never a thing, and never will be.
Also, I will not die 3x more, but exactly the same - every time, no differences there.
If I actually try to mine instead of ninjaing a pathetic chunk of ore and call it mining, that is.
Well maybe you get your wish and CCP do a mining overhaul who knows.
You say it like the last 2 overhauls weren’t the thing that killed it.
Do you mean removing panic from rorq’s?
I didn’t even know they did that because I sold my rorq ever since the waste mechanics nerf, panic or no panic it was useless.
Considered using it as passive booster, but they turbonerfed non-deathtrap boosts to the point that was not feasible either.
Sp you want safety to mine, but no risk? What happened to risk v reward?