Tried with Gmail account no joy
Any one play in beta? Is it worth waiting?
i just installed it. cannot frikkin exit the game. theres no “exit game” option.
edit… figured it out. sheesh.
all in all. its too close to the original. much too complex. i dont think mobile gamers will stick to it.
that was the point of echoes. to be similar to the game we all love/hate.
Why would we want a different experience?
Yeah, this needs to be taken care of.
There is already a game exactly like EVE on mobile. Just recently launched. It looks very well done. Its called Second Galaxy , its playable on apple, android and pc. I will give EVE mobile a try when launched, and compare the two. I can only play a casual game on mobile. Time is not on my side anymore for full PC games.
Eve echoes will die a death, it’s just not a good mobile game.
Second galaxy is beyond garbage. Stop advertising your garbage app to eve players. The menus are garbage. The game mechanics are garbage. The graphics are garbage. The game is garbage. That’s like an eve player saying the rookie ships are identical to titans. Stop lying and promoting such a garbage app.
you forgot that you are garbage too
I would like to elaborate on TRILLI0N’s claim about Second Galaxy. While it is of a similar nature to EVE Online, it has a few noticeable differences, all of which I have neutral or negative opinions about. The most notable of the “neutral” differences is that especially in the beginning, you are involved in a story campaign that is much more extensive than EVE Online’s, which is not necessarily good or bad. In addition, instead of a time-based skill training, skills are based off of money - again, not necessarily good or bad.
However, I will put that Second Galaxy falls short of being a worthy “Eve-like” game due to one thing - skill requirements. In EVE, many tasks require some semblance of skill and involvement. Mining is an obvious exception, but everything else requires skill, investment, or technique. Exploration requires a certain technique in probe scanning and hacking. PvE generally requires management of triggers, lots of attention, and even coordination (in the case of Incursion or Invasion fleets). PvP is evidently very involving as well and requires quite a bit of skill to effectively play in as well. Heck, even the market requires skill in producing, selling, hauling, and trading things. I do not see any of these aspects in Second Galaxy. Everything is either automated or involves little skill. Take exploration, for example. While there is some skill involved in rotating star charts to locate anomalies, it requires not a lot of skill at all. You can skip the “star alignment” with in-game currency, and the exploration mechanics are either simple clicking mechanics or luck-based puzzles. Travel to different systems is entirely automated like a permanent autopilot. There’s even an “auto-combat” feature put into the game, making blowing things up not necessarily an engaging activity anymore. This sounds a lot like botting and AFK ratting in EVE to me, except in-built into the game.
In my opinion, Second Galaxy shows promise, but at the moment, it falls behind as a less involving, more grindy, mobile EVE spinoff. (Also apologize for the long post - I have a lot to say)
EVE Mobiles is a pretty shitty game once you realize that your phone is locked to just traveling around multiple systems.
At least with other games, you can be doing things. But instead, you set up Autopilot, leave the phone on for the ten minutes it takes to make 20 jumps, unable to do anything but just stare and watch your battery drain,
All mobile games are pretty poo. Even on nintendo gameboy were better games, and without ads and microtransactions.
What a game it is when you actually have to pay to advance or else you wait days or hours to progress, or you are stuck in the same level, when all you need is a quick, ads free, fun experience in a waiting line…
This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.