EVE Online: Into The Abyss - General Feedback

Why do you think I listed mainly high slot items that either are or are related to weapon systems.
It’s perfectly eve like for weapon systems to be restricted.

I didnt know you were specific to turrets in your first post.

Resources wars would be more fun if the rewards were better.

FOBs I haven’t done, but I’ve seen a twitch streamer do one and… eugh… yeah, does not seem like a winner.

Abyssal space? I’m having fun with it. In both Gilas and Sacrileges. just t1+t2+t3, t3 is enough loot and enough risk for me at the moment, and I don’t want to set up a shiny implant clone for t4+t5, I have enough of those for incursions and such.

I wouldn’t call the Abyss a strike, therefore. The other two? Sure, fair enough.

I’m mostly running the Abyss to get all the skillbooks for all 3 of my toons, btw, I don’t care much about the plasmid RNG slot machines (tho I may eventually try some web/LSE/prop mod mutating, but not till I’ve got a huuuuuge stash of 'em to work with). I’m nearly there on my skillbook quest… 3 of 4 of 'em and 2 of the last 2 of 'em. 2 more skillbooks (the right ones, that is) and I won’t have to pay the exorbitant prices on the market to fly the three new ships and fire the 3 new sizes of superlazor. :wink:

Sounds interesting, but I’d rather see BATTLESHIP BURNER L4 missions come out first. ;D

The Anyss loot table, filament and mutaplasmid drop rate changes will help. The Triglavian ships still need a buff, however.

Resource Wars and Forward Operating Bases are still salvagable if they look at ways to increase rewards for miners (RW) and scale the response/reward based on the number of players (FOB).

Maybe, maybe not. Depending on what they increase by how much, the demand for most of the garbage these things drop is not very high, so increasing droprates will just lower their value.

Red loot will help. So will an increase in Gravid and Unstable mutaplasmids. Making the filaments less common will also help.

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I thought scattered belts were intentional, and now I don’t want to list my examples because I feel like they’d get taken out too.

Also ESSs still don’t have an info page, it’s been a year.

@CCP_Falcon Would you please be so kind and fix the god damn chat system? 4 months after the introduction of the new chat system, I still cannot forget channels, temporary moderation action is still permanent, loading moderation lists still takes ages, you still kick every chat participant by banning corps/alliances, you still cannot kickban a char from chat who recently joined an already banned entity, the MOTD still shows wrong character count, and so and so forth.

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