like most things in EVE don’t know what it is or why I should care. From what I am reading its another RNG of too much effort for little gain.
Ironic because even though Tris are clearly inspired by Elite’s Thargoids, yet they so much harder to find, much easier to kill and far, far less scary.
While Thargoids sent player alliances to panic mode in Elite with seeing NPC stations (no player station available in game) torn into pieces with mass abandonment of systems by myriads of players and NPCs. Weapons unlike anything the players ever seen. Extremely hard to kill. Shrouded into confusion of good vs bad Thargoids , should you shoot and pray or should you beg for your life ? Basically pure havoc.
I remember the first I was jumped in an area that a Thargoid devastated a fleet of npcs ships equivelant to a dozen of Titans , paniced at first, not that I will lose my dirty cheap ship but the fact I did not even knew what was the the Thargoid I was seeing. Was it a ship, a small station , a monuments , some kind celestial body. Add to that the spooky atmosphere of its whale like sounds. I was lucky to have landed next to a good Thargoid. Did not fight yet I had more excitement that I had an entire year playing EVE. Hands down the best experience in a sci fi game after the pure terror the first AVP game was.
On the other side the reaction of EVE players with the invasions have been “meeehhh…”.
If you at least try to rip off a feature from another game at least make it a decent one.
I had high hopes with the introduction of Tris but I could not care less with CCP has done with them. Vastly missed opportunity to make the mission system relevant and actually fun to play.
Nonetheless I love EVE as a game, but yeah, Triglavians have been extremely underwhelming for me. Other than unlike Thargoids I can actually fly Tris ships which are kinda cool looking.