The point being made is that there are lots of people (including myself) trying to pvp and simply unable to because the binary nature of the gates is both unexpected and counter-intuitive. I see that some people feel that this feature is anti-EVE, but many others disagree with this idea.
You bring a ship that had to come from the ecosystem, enter an area with restrictions, and engage in consensual PvP… this is extremely close to a description of flying solo in Faction Warfare, which is the feature that I have engaged with the most in my 12 years of playing. Abyssal PvP does not seem out of place to me at all due to how I am used to playing and interacting with EVE. To suggest that this niche is adversely impacting the sandbox as a whole is a massive overstatement in my opinion. And I think that to be fearful that it sets a precedent for a future change that does have a broad impact is an overreaction, because everyone will undoubtedly oppose such a truly consequential change if/when the community is faced with it.
(I should disclaim that my mentioning of playing for 12 years is not intended to be some kind of flex “I am a more valuable player than you” but instead is meant to give perspective on how far my interpretation of EVE has evolved towards small/solo PvP in low-sec, without ever really building sandcastles or engaging in large-scale world-building or -destroying… I’ve been doing my thing this whole time and no one has yet had reason to suggest that my play-style is adversely affecting the sandbox)