When you lead off with tear filled rants instead of logic and reason, you get this response. Even in a text format, you have but seconds to make a first impression. My impression of you was of a whiny noob who wants a dread, so you got treated as such. If you had a rational argument, feel free to edit your OP to remove the pointless crying.
Good point. Will do when i have time for it.
Really? You were banging on and on about how they could fly these ships, but not you say, “No, they can’t because they can’t use the special modules for these ships…”
Basically they can sit in a hull. Wow. Impressive.
Your bad idea just got worse.
Really? How do you “solve” it?
Because you only thinks about caps. But how can noob get caps from day1? I think you know the answer. So this restriction (no role bonuses) is a shield from supers abuse.
Do t1 ships have role bonuses? Not so many.
This suggestion about newbies.
Why SP injectors finds their users? Because people dont want to wait. They dont like to wait enormous time to sit another ship. Especialy if this ship from another faction that they never use.
You are 1 day newbie. Will you fly BS even if you could?
No, because of cost.
If you have isk? Still probably no, because effectivness.
But when you learn some useful skills for BS (for example support+fit) you dont need to wait crus>BC->BS; medium turrets>large.
What am i trying to say is that requirements dublicate function that we already have in the game with effectivness and cost. But do it with ridicolous amount of time.
You have isks, you have skills to be effective but you still cant pilot ship and forced to wait. Damn great design! So progressive.
Can you look on game industry?
Why people blame EA for 40h of grinding to unlock Vader? Guess why…
For example if you have no skills to inlock role bonuses on caps, you will drop from the ship after logoff (±N minutes to exclude some disconnectings). So the must be docked.
You mean you don’t have to wait for 2 weeks?
BS are not a long train. They are not a silly amount of time. And you don’t have to grind for 40 hours to do so. Unless you treat EVE as a full time job waiting 2 weeks of passive training is FASTER than your 40 hour grind. (Note, people are not complaining about 40 hour grind, they are complaining about the loot box to bypass, and the fact you have to do that 40H * number of different special characters the game have, or instant day 1 access if you pay, and the fact the special characters are better, not just a different tool).
So if you are too impatient to wait two weeks this is laughable.
So yes, we are talking about caps because Caps & T2 BS are the only ships that actually take a long train. And therefore the only ships which this suggestion is actually pertinent to.
I never said it was. My point is that it just doesn’t work like you said it would. All along I noted the ISK wall would still be in effect. Using the ships would also still entail a time wall. All we go is people sitting in hulls with civilian equipment on day 1 or low end T1 stuff for frigates.
Yes, I pointed that out like 2 days ago.
Yes, I also pointed this out about 2 days ago as well.
Basically, even with this change it will still have an ISK wall and a time wall in terms of effective use…which will make it look like a cash grab by CCP.
You don’t have to grind for 40 hours to skill into a ship in EVE though…just wait. Or do other fun things while the SP start piling up.
At this point I’m not even sure what you are arguing for anymore. Initially it was this:
But now we see that the answer is really…no, not really. Sure he can sit in the hull, but he can’t put on the big guns, the DD, or anything else…except what he could put on his noob ship. Wow! I can get in my Titan (which I had to spend a crap ton on RL money to buy) and look, I can put my civilian gatling gun and miner on it! Isn’t that cool???
No…not really.
2 weeks for BS, few weeks to guns1, few weeks to other prereqs. Cool story.
And if you wsnt to change faction (well because doctrine have change) you will repeat all this once again.
Go and actually put the skill plan for a T1 fitted BS into a planner, look at what training you will need.
The fact you are trying to spin a sob story here is a laugh.
It was the concept from the start. So it is okey that some thing change due to discussion.
You really can use fit but without role bonuses. So you can fit Capital Turrets (because they dont need role bonus) but you cant use portal - because it need role bonus from the hull.
I working right now. Can you do this and show it?
Because i learn this far far ago and my “feel” could be wrong.
T1 Raven, Both Cruise & Torp.
XL-ASB, XL-Booster, Invuln, Extender, AB, MWD.
BCS, DCU.
With flat attributes & no implants. 9 Days 10 hours.
With remap & +3 impants. 6 days 18 hours
N/B Character has 900k Sp, may have 1 or 2 days of training more than a starting character, I ‘think’ they are a starting character but not sure.
Seriously, if that is too long for someone to wait, they are utterly in the wrong game.
Wrll this is really not so long. But this is raven only. But…hmm…
Yet if the newbie is wanting it because ‘it looks cooler than the other ships’ they aren’t going to be training to all four races, or even all BS of a single race. They are going to be going for a single BS.
Which means the time involved is an accurate representation of how long it takes them to get to sit in ‘that really cool looking ship’.
Ok. It makes sense.
But i still thinks that there are many thing that must learn much faster (most of t2 crus, t2 gunnery, caps).
I think they can remain exactly the way they are and no major side effects will occur.
I honestly have no problems with the idea that you can sit in and undock any ship you can afford. But that’s just for the hulls… If you only know T1 weapons, you can only fit T1 weapons. They’ll be unbonused due to the lack of skills.
You won’t be able to get your Megathron into the entrance gates for your Level 1 missions and you’ll get tired of how terribly slow the bigger ships are and head back to the smaller ships, but you can ship spin in station to your hearts delight!
If you want to fly out of Empire space and sit in a Moros you’re gonna have a bad time if you even attempt to undock since you don’t have the skills for capital modules and when you see the pretty cyno light up and you warp to it to see what it is, you’ll learn your lesson.
I don’t think this suggestion solves anything, though. The type of person who leaves because they don’t want to train a ship will leave when they save to buy a ship and then figure out that it’s useless for what they’re doing and then get ganked for the lulz frantically trying to activate an Acceleration Gate for a mission they were trying to run.
All you’ve done here is shuffle around the point at which they leave the game.
This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.