Why would i have to train up skills to use my OWN NAME in vanguard?
There should be absolutely ZERO reason why i should have to create a new character for something in the SINGLE UNIVERSE model CCP themselves made
Right but who cares that its a different .exe?
Is it or is it not taking place in the same universe as TQ? if the answer is yes then CCP’s only excuse is being lazy or unskilled enough to make it work
If no then i have zero interest in it, the whole point of the shooter is to be part of the game
Not sure what this has to do with me being unable to use my name, i don’t need to play both at the same time, i want to be able to have a single legacy spanning all parts of this SINGLE UNIVERSE
Take the lore and shove it up an avatars docking port for all i care
Not sure how you’re working that out, if i can’t use my EVE name in the game then i have no interest in playing the game and any potential sales they would have made from me are now zero
It makes zero business sense to make that choice if they actually genuinely think vanguard is going to be a serious addition to the game, because you WANT players to engage with it
Look, I don’t insist on those warclone skills, ok? Since I am into loreobviously, that’s what naturally came to me as a possible approach to CCP.
As I responded to you in the other thread I get it lore is at the bottom And I am ok with that.
I’ve updated my OP in that petition with a disclaimer saying this is one of the possibilities to bridge the character gap between EVE Online & EVE Vanguard.
Right but rather than giving them lore excuses to fix something how about instead just telling them they need to fix it for actual gameplay reasons and sales reasons?
We shouldn’t be throwing them a bone on this, CCP should be striving to do good by us instead of us suggesting compromises, the issue exists both ways because someone who starts with vanguard and then wants to transition to EVE will be stuck in the exact same boat and what you’re proposing would mean having to train infomorph skills on both sides incase someone wants to play both games which, IMHO, would be 100% unacceptable and defeats the point of having a single universe
The pod doesn’t just make it so we can be cloned when we die, it is also how we control our ship. By making capsuleer brain data be able to be loaded into warclone bodies would make it so we will have to have crews on our ships, and a lot more people to clone when we get blown up
Not necessary so. We are in essence a pure digitalized consciousness an infomorph. We could use any computing platform other than biological tissue if tech would allow it.
Imagine being that pure thought inside a supercomputer housed in a pod and stearing an entire ship. Being that ship… That tech will come one day you will see But for now it is cheaper to just cram us into brains…
Edit: but even if they only need to clone one or two people, that is still inefficient compared to current methods
If you were a corporation, would you rather:
A) clone one person, and only lose a ship, modules, ammo, and any important assets on the ship when it gets blown up
Or
B) clone one or two people, lose between 5 and 1000 people, a ship, modules, ammo, and any important assets when it gets blown up
A capsule can only replace so much and the day to day operations on anything bigger than a destroyer require crew to be present, so those guys are dying regardless
So basically… if i filament out to null with the intention of inevitably losing my ship to the powers that be via ESS robbery or what have you… I’m effectively a mass murderer.