A fix for certain AMD GPUs having freezes or crashes when using a jump gate. The same fix may also help with general client stability. @d0Ci0n - This may resolve your issue. Could you try and let me know?
Launching EVE is now possible on case sensitive file systems
Canât install 10.15, latest supported OS on my Mac Pro is 10.14. Will try to flash it and install Catalina but I think it will be a problem due hardware.
Itâs not too difficult to add support for Linux. Steam already includes a set of libraries that add binary compatibility to Windows games on Linux, called Proton. If I enable Proton manually in Steam settings, some games will work, some others will not work, and yet others will require some tweaks.
If a developer tests their game using Proton on a supported Linux distribution, which is likely just Ubuntu, a checkbox can be ticked for the Steam release, and the game is then going to be tagged as having native Linux support. It doesnât need to be recompiled for Linux with exotic libraries or anything, just the exact same Windows binary needs to work reasonably well on Linux/Steam/Proton without tweaks.
Something else to consider: if the game works on Steam/Proton/Linux, and it can be played using the input devices available on a Steam Deck, it can end up as a supported title on that platform. That may end up justifying the effort.
Well this used to work perfectly on my M1 MBA but for the last week or so, I click on my character and all I get is a black screen with a circle in the bottom left. If I click on the circle, this is what I see.
does anyone have issues with screen resolution on the native macos client? The resolution on my scren is to large i canât play. everything looks so tiny on the laptop monitor that I canât actually read anything.
Weâve complained a lot on this, but the official response on this is âitâs just how it isâ. The best you can do is set the resolution to a lower one, and make the UI larger. I really wish theyâd add in in-game rendering multiplier option, like most of the other modern games provide.
The macOS client is a universal binary that has both native Intel and native M1 support. The game does not run through Rosetta2 and has not since launch. We did use Rosetta2 during some of the first playtests however, which is what may have caused some confusion.