The good thing is this event is challenging, fun, and it allows me to adapt new skills, like Gas Harvesting…which I’ve been meaning to train for 9 years, and maximized over this event. Also, the fact that these beacons didn’t disappear like previous events makes for very convenient access. The event is challenging enough that communities were brought together to process and survive them.
The problems I have with this event, however:
-camera has lost significant functionality, which makes processing the Northern room especially difficult
-the ‘whiteout’ flash upon entry and leaving sites, and the ‘bright white’ nature of rooms in general, is causing me and other players physical real-world headaches
-no one told my colleague, or me, about the ‘border’ surrounding the rooms…so I was a bit surprised when my colleague suddenly exploded when he flew a great distance away from me
-event appears in training systems, which is likely very disheartening to new players who find their early experiences in EVE resulting in abrupt destruction
-compared to Crimson Harvest 2018, the “top” rewards do not appear often enough…(i.e., only in Battleships, which are few in number, and even then, under chance)
-Hacking is absurdly difficult…and not very rewarding for such efforts. There is no reason why any of the nodes should be empty.
-This event was dropped into Singularity for testing and launched only 24 hours later-that’s not enough time to garner and implement feedback addressing things that need to be changed.