Factional Warfare Feedback Thread

Feedback on Improving Faction Warfare (FW)

Proposed Changes

Remove the requirement for being at war. Instead, allow players to plex any beacon without needing to enlist in a militia. Engaging in FW activities would instead apply a suspect timer to the player.

Benefits

  • Open Access: This change would make FW accessible to all players without restricting their ability to participate in other game activities, such as mining, incursions, or trading at hubs.
  • Flexibility: Players could seamlessly switch between FW and other activities without limitations.
  • Equal Opportunities: All players would have equal access to trade hubs and other resources.
  • Addresses Exploits: Eliminates issues like seagulling and awoxing by removing the need for militia enlistment.

Rationale

The core content of FW takes place in low-security (low-sec) space, where players can already engage in combat without war declarations. Requiring militia enlistment and war decs adds unnecessary complexity without enhancing the gameplay experience.

All this does is take away. We already can access the trade hub, FW is already accessible to all players, and can switch between all activities. This does nothing to address seagulling or awoxing.

Things that are taken away: The ability to work for a particular militia, RP, high sec pvp, having allies without worrying too much about standings, among other points too numerous.

I dont think you gave your response any thought

Jita 4-4 camped by gallente rn. Im not sure turning high-sec into low sec for people that are interested in FW is smart.

So, ring the bell in the Caldari Militia HQ, organize a fleet and clear up that threat? I mean, that what Faction Warfare is about, no? Your own fault if you play solo in a warzone where teamwork always wins.

@Syzygium Thats what null sec is for. But without NPC militias you are still going to have people forming groups for FW content


Today i am surrounded by blue in the BF (The orange is blue to the blue and used to “awox”) but they are not blue. I think 8 people was “awoxed” by them. Those 8 people come into the BF expecting friendlies because they show as blue but they are not.

My point is forcing people to be member of the NPC militias to access FW content only causes confusion and exploits

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No it’s not. Nullsec is “no rules PvP”, everyone can engage everyone freely with all weaponry the game has to offer. The rules of engagement in HS and LS are different. FW changes some of these rules and you are told before you join, either live with that or don’t enlist.

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Are you mad?

From your perspective, probably everyone is mad.

live with that or don’t enlist.

Is that a serious comment?

There is not much point of a feedback thread if thats the response to feedback :smiley:

Of course. If you don’t like how FW works, don’t join. You know that well-hidden secret that if you simply ignore FW, militia members suprisingly cannot attack you freely in HS and thus you can completely ignore their “Jita camping”? Crazy, isn’t it?

Get out of here

Why should I? I give you the feedback that you deserve: That what you complain about is not an issue but an intentional consequence for pilots enlisted in the Faction War. It is meant to be that way and not “a problem”. You just don’t understand that.

Get out.

Remove NPC militias so FW freelance projects don’t require enlistment

Can they stay there indefinitely? Or will faction police eventually overpower them?

Faction police likely can’t overpower them since they’ve been there for hours.

Minmatar Fleet Alliance is innovative. FW should have player-run militias, not mandatory NPC ones.

They’re probably new to the militia? Not sure, I didn’t check their zkill.Looks like they’ve got decent standings with Caldari, so they can hang out there and slowly lose their Caldari rep, no big deal.

I don’t think faction navy should even exist at all, highsec should feel more like lowsec, in my opinion.

Also, your security status shouldn’t matter in your own empire, faction police should be off if you are a -10 gangsta, only CONCORD should come to you if you commit crimes. If the enemy militia is invading your highsec, you should be able to bring in your -10 sec status alts to fight back in your own space and run lawful tasks unbothered.