Without NPC militias and forced enlistment, players will form their own militias, simplifying the situation.
No war decs needed for FW; suspect timers are enough
then you get security status losses for shooting their structures and criminal timers for shooting pods, also the podding will multiply the sec loss by 10
this would also prevent militias from entering highsec because the criminal timers and ruin any travelling in highsec since they are suspects
also militias wouldnât be able to effectively play the insurgency on highsec since they would be shot by randoms that arenât even enlisted
plus, non enlisted randoms would be able to freely gatecamp and shoot militias without any security loss or gate guns interference
overall, bad idea
Funny, I said âsuspect timers are enough,â knowing someone would immediately assume theyâre permanent, even though they arenât.