First Local, Next Warp Core Stabs?

These are not the same thing.

Further, PvE play and PvP play are not mutually exclusive. Many of us do both.

Making Mining Lasers target modules. Issue solved.

The easiest way to find PvP is bait in a ship while PvEing.

Salvage would suggest otherwise.

And Mining Lasers for all is fine by me :slight_smile:

Nice.

And glad to have you aboard Mining Lasers for all ships, all fits, all of the time :slight_smile:

Proposal; All T1 mining/industrials get 1 point, all T2 mining/industrial get 2 points. Remove stabs from game.

T1 ships will still easily be scrammed. T2 ships will still be taken down by a buddy. Attentive, well flown ships will still escape.

Sure, if you remove low slots too

Could one of those supporting removal of WCS show a fit they can’t counter by bringing an appropriately fit hunter?

Mmm sounds hawt

1 Like

You do know that the only way you get to buy stuff is that soneone builds it first? And they build that stuff with minerals people mine?

What an angry post. Does he know that he can get faction points and or use 2 points to counter it?

How about a sight change to the higgs rig to increase the core warp strength of a ship when used in conjunction of the warp core modules

Some would say the cowards are the people hunting non combat ships. This is a local gate for local people.

2 Likes

is it just me, or do hunters just want kills on a silver platter? that seems to be the direction here. how dare the hunting groups have to actually work at something.

Those damn dishonorable submariners!

Pirates is what they are

Fixed that for you.

4 Likes

While WCS aren’t a module I regularly use, and am perfectly capable of adapting to their removal, I don’t necessarily agree with this change, although if it’s changed I’m not going to whine and quit the game. I’ve also never experienced enough problems with other players using WCS that I ever felt the need to whine about missing that sweet Epithal kill.

Everything in EVE is about action - counter action. I’ve always thought tackle was a bit OP - web/scram not only prevents warping, MJD, and MWD, but also slows target speed by 60% or more. 60% really? And you can just throw these modules on any ship. Low fitting requirements and low power consumption.

That makes sense?

I suppose you could argue that killing the person who has you tackled would be the counter - but now you’ve effectively removed solo industry play. Fair enough, people can make the argument that EVE is not a solo game and should require group action. Okay so let’s take that a step further and remove solo PvP play then -

Only certain ship hulls can fit Scrams or Disruptors. And/or the range on Scrams and Disruptors is nerfed so bad that only bonused hulls are worth fitting them on. CHAOS!! And/or Scrams and Disruptors eat so much power that they’ll have to involve more than just ‘PRESS BUTTAN, ORBIT’ playstyle if used on unbonused hulls. CHAOS!! Or maybe limit ships abilities to tackle up/down or something. CHAOS!!

2 Likes