For the few, rather than the many

I was using a Vexor initially … but I hit a few sites I couldn’t get into with anything bigger than a destroyer & having to go get one began to get annoying (as I was wandering around a lot) so I ended up using this.

Hull:
Algos

High:
1 Expanded Probe Launcher I
1 Auto Targeting I
2 Salvager I
1 Civilian Gatling

Mid:
1 5MN Cold-Gas Enduring Microwarp
1 Medium Azeotropic Extender
1 Small Azeotropic Extender

Low:
2 AE-K Compact Drone Damage
1 Photonic Upgraded Co-Processor

Rigs:
1 Drone Control Range I
2 Small Capacitor Control I

Drones:
5 Hobgoblins (or whatever is appropriate for the locale rats)

Cargo:
2 Small Standard Containers (unpacked)
1 Mobile Tractor Unit
1 Mobile Depot

Small Container 1:
8 Combat Scanner Probe I
8 Core Scanner Probe I
2 Photonic Upgraded Co-Processor
1 Relic Analyzer I
1 Data Analyzer I

The Civilian Gatling is just for pointing out the next target I want the drones to go for.

Orbit is between 25 & 50 km with the microwarp switched on … while drone sniping.

The probe launcher is offline until needed … which is what the Depot’s for … so I can online it without having to dock (I also need to fit the Co-processors in cargo to do that).

The relic & data analyzers in cargo were just in case I scanned a site I could use them on & was bored enough to want a change.

The choice of expanded probe launcher was in case I forgot my MTU or Depot & left them behind somewhere (so I could scan them down), used it a few times to scan for (other peoples) lost drones when I got bored of what I was doing.

I wouldn’t say this is a “good” fit, just what I was using at the time.

I mostly flew system to system going for combat anoms that didn’t need scanning (until I got an expedition) & only pulled out the probe scanner when those got thin on the ground.

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Funny, the lowest population count I have seen on login is around 14k, the highest I have seen is about 26k. So I think STEAM doesnt give you an accurate count.

http://eve-offline.net/?server=tranquility

This is WAY more accurate than STEAM.

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Steam shows the amount of steam users playing EVE?

@CowQueen MMXII

  1. Well, the thread has somewhat shifted to become personal, I agree. Why that is, I cant say. Maybe you people dont like other people that Arent you people? And have to tell them that constantly? I would love to talk about something other than me, trust me. Do you have anything to say that isnt about me I wonder? Or are you intend on keeping the focus on me?

  2. Well, I agree, that EVE has mostly appealed to the older sci-fi crowds. But that leaves two questions: WHat does EVE do, when there are fewer and fewer left in that age-group? JUst close up shop and say “We had a good run”? Or try and feed some new blood into the game? I know what I would do. You apparently dont give a ■■■■ about EVEs future, unless its a geriatrics home for ancient space-nerds. One dosnt have to exclude the other, girlfriend. Dont think reductively, think inductively.

  3. So, we have now resorted to “Im rubber youre glue”-discourse? Epic childishness lol. But yeah, my thread, there is the door, mam. Dont let it hit you on the way out. Id hate to see you hurt.

  4. Well, you seem to not read the word “just” and understand the gist of the sentence. Thats fine, I dont expect all of you to understand complex things. Regarding proof. I agree. I never claimed that I could prove anything. I can estimate and give an analysis, based on several factors. Like my experiences, my research, other peoples input, the available numbers and data, interviews Ive done with kids Ive tried to get to play EVE etc. So yeah, welcome to the discourse. Its not a thread thats designed to be right or wrong. Its designed to foster dialogue and ideas, and to get e feel for the game, in general, for us returners. You should learn to glean the real context of things, afore you spew your bile about it into the public domain, missy.

  5. I know its a fact, because none in my contacts list from the old days, have been active. Many have even sold their characters or biomassed them. Thats why. And since the game had about 40K online when I left and only about 20K now, in the TZ I used to play in, I gather that at least some of them are the ones missing, wouldnt you think? So yeah, logic is a tough one. But let me ask you this, can you prove the return? No? Alrighty then, lets move on, shall we?

Yep, and thats still half of what was online 2 yrs ago. Get it? A decline in online activity. Clearly. I know EVE is your little baby, and you protect it fiercely, people. But come on now, child. Wake dafuk up, would ye, and stop peddling crap.

Interesting. I know a common Danish word: ligegyldigt

Look it up. And dont forget to spell it properly, mom.

While there is a decline, I believe the concurrent user stats are a little skewed. Mainly because when CCP instituted procedures to ban botting it reduced the number of concurrent accounts… but probably had a much smaller impact on concurrent PLAYERS. They had a big push early in 2015 to ban bots for example… and went from a yearly average of 38K in 2014 to 30K after the drop at the beginning of 2015 leveled out. A large portion of that was bots leaving the game… I honestly don’t know if the number of actual living players online dropped significantly.

Since the ALPHA bump, we’ve leveled off at a daily average of 25K or so. That’s a real drop of around 5K concurrent users… but not 12 or 13K like people want to suggest with the pre-bot ban numbers. There is a drop in players… but the actual number it’s dropping is not as large as those who look at numbers before around June of 2015 want to make out. The bot ban has a large impact when looking before that point.

I did. You just chose to ignore those points or saw them as targeted at you.

The group of “old people playing games” is not getting smaller, to the contrary.

You are wrong about that. The reason why I post here and pointing out some of your most shitty points is because I care.

It is not “your thread”. It is a thread in genreal discussion of the Eve forum. The fact that you opened it is just an unfurtunate circumstance.

Oh, you did.

No, you can’t. You proved several times that you lack basic understanding of things (people online, maintaining Omega status), remember things incorrectly (Plex price) and draw stupid conclusions (DLCs).

Here you do it again. This is just a lie. Two years ago (meaning September/October 2015) people online were slightly less than they are now. This is a fact.
https://imgur.com/a/I7t3r

No, it isn’t a fact. It’s ■■■■■■■ anecdotal evidence. It might be a fact if you had made that claim based only on those people you knew (still irrelevant for the big picture), but in general, you can’t know if this is true. You can suspect, assume, think, believe… but you can’t know, because you lack the relevant data. We all lack the relevant data, only CCP has it (and even they have it only to a certain extent).

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Could very well be. I guess any views that dosnt paint EVE as doing fine, will eventually just drown in assumptions about the contrary and vice versa lol.

We could continue to throw these assumptions around, like we have done, or we could start agreeing, that EVE DOES have some issues with drawing in new players. It HAS been slowly (if not as much as I think) stagnating, on some fronts. And it IS still hard to find young people playing the game, even though CCP have been working on changing that, for years. All the rest is just our estimates and subjective feelings etc.

We can ignore it, and say: “EVE is exactly how I like it, dont change a thing!”. or “EVE HAS been dealing with all the things you talk about, so stfu” or “Yeah EVE is NOT for everyone, so stop talking about it!”.
But thats been the broken record playing in EVE for 15 yrs now. Some of us would love EVE to evolve a little more than that. If you dont agree, thats fine, but dont presume that I/we will see EVE differently, by throwing random “facts” around. I bet you wont change YOUR mind, by any “facts” I throw at ye, would you? Thought not.

If all that is out of the way, then lets talk ideas. Even though you dont agree that EVE needs more changes. For the sake of argument and discourse, if not for solutions to issues, some of us have.

Well, as usual, your read the bible as the devil would lol. But sure whatever you say, missy. I will say white, you will say black. You say + I say -. You say potAto I say PoTato and so it goes on and on.
Have anyone actually become more wise because of this form of tug-o-war? Im sure they havent.

The only things Ive “claimed” that you disagree on, I have already admitted, that I didnt know all the facts. Ive even thanked the ones politely pointed it out to me, mkay. Ive changed the OP so people would see clearly, that Ive become wiser, because people that know more, have helped change my perspective. Ive all but laid down and appologized for any “discomfort” my ramblings have caused lol. And yet you claim I still think in these wrongful terms?
So yeah good job not understanding the context of things you participate in, miss. Good job.

So while the rest of us continue talking about what new ideas could be found, to make more young people join, you just continue to do you, mkay? Ill just politely ignore you, while you dump your “facts” randomly in the thread. Have a nice day, mam. (tips hat)

Eve has issues with the New Player Experience. It’s actually much better now than it used to be… but it’s still not good.

But where I disagree is that the “post-NPE” game needs much change.

For comparison, look at a game like LOTRO or SWTOR. Both have/had long in depth “single player” stories in the games that you can play through as you advance to the end game levels. But (in my opinion at least) the end-game itself is kind of dull. I enjoyed both immediately and played through the story several times… but that was it. The NPE was all they had going for them (I will say I still enjoy the galactic starfighter game within SWTOR… but that’s kind of a separate animal).

Eve on the other hand has no developed (or at least promoted) NPE beyond the tutorial, the career agents and the SOE arc. You have maybe a month of content (less if you play more) and then you’re kind of on your own for finding your own fun. But once you get involved in the details of EVE… be it the market, null-sec politics and warfare, wormhole gameplay, manufacturing, FW or whatever… the gameplay is much more in depth and interesting than what those other games offer once you finish the “story portion” of the game.

In my opinion… the fix isn’t to mess with the existing game all that much… it’s to put a lot more story and handholding in the front end for players so they hang around longer… and have more of a chance to be drawn into the “real game” as they are going through the story. Think of 50 story arcs equivalent to the SOE arc. Possibly even with voice acting like they had in the tutorial. This wouldn’t interfere with those already in the “real” game of EVE… but it would keep newer players around longer to get recruited into that game. It might spawn more RP based corporations (Eve has some but they’re kind of weak compared to other games).

I certainly think it’s a better thing to try than messing up the game for your most loyal players in hopes of getting a few new ones. Adding a traditional “story mode” to eve doesn’t hurt the vets at all. Even if it fails, it’s still another thing for people to do in the game which is never bad.

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Yeah, I see what you mean. Its a good summarization of things, as I see it, for the most part, so thx for that, Lena. I probably misunderstand some of these things, because I misread some of the posts here and many of the abbreviations thats used to describe these things, and because the content of the debate often gets sidetracked, by personal issues.

Basically I want to learn things. And I prefer your form of discourse to some of the others in here. So keep it coming. Maybe Ill end up thinking exactly like you on the topic, if my understanding werent affected by constant disruptions lol. As Ive said, its been awhile since I participated in anything EVE, so I guess Ill have to get used to these disruptive trolls again lol. Ill work on it :slight_smile:

The point you make about story and handholding is very good imo. Because thats what will help young people feel immersed and active, if done right. Back when I was active, we had a very good connection to EVE Uni (we knew a couple of the Uni-mavericks), which really was helpful when drawing in new recruits etc. I sure hope EVE Uni is still active and helping with making EVE make more sense, for new pilots.

Five posts up you keep repeating wrong stuff, what else should I think than that you don’t get it? You were pointed at least twice to the source where you could have gotten the right numbers before and you still chose not to look there.

And again, there are aready lots of threads regarding the related topics. Almost all of them have more constructive posts, less uninformed bitching and are much further down the discussion. Even “your” “single release + DLC” idea was already discussed in length on these forums.
You should take your time to get back into the game first, then read up on what already has been discussed in length, sort out facts from imagination afterwards and then, finally, you should be able to criticize and suggest improvements.
As long as you keep talking in absolutes and generalisations about your brief personal experience mixed with a lot of misunderstanding, it’s very hard to take anything you write seriously.

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It’s funny to see this guy devolve to the ‘think of the children’ argument.

That’s the go to argument for people who are unhappy with a thing. Instead of realizing that the thing just isn’t for them, they let themselves believe that the thing must be changed ‘for the sake of new people’.

The problem is that in this case, EVE Online proves the belief untrue. For 5 years, CCP has been trying to open up “open up the game to new people” . EVe is on what, ‘New player experience’ version 8? 9?

But where is this flood of ‘new players’ that all of this was supposed to bring in? Why didn’t CCP’s efforts work?

Personally, I’m hoping that CCP eventually does an “Applebee’s” and gives up on this dream of catering to new people in hopes of getting them to join, and goes back to developing a game aimed at the gaming weirdos that were attracted to it in the 1st place (which, oddly enough, has the est chance of bringing in new players). Because Weirdos are forever.

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He’s a totalitarian mind alright. if people stopped talking to him, they’d stop doing him a favour. in case no one else noticed: he loves to read his words and like with every totalitarian mind, talking to him legitimizes his behaviour.

People need to learn this.

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Awww, you guys. All this attention. Just for silly little me?! You shouldnt have :wink:

Well, there are many threads are already there, and yet people still make new posts with the same theme. Whats the issue. Dont read it if you dont like it. Or is it something compulsive in you, that draws you to home in on me, personally?

Or are you also American? I have a history of not being liked by the US population, since they dont understand ironi and sarcasm. Americans are the ones inventing the EMO-movement, over 10 yrs ago. They take everything serious, and personal lol. You must have some of that in you, Ill wager…

Damn, I got haters, but I ain’t got 320 million haters like you bruh.

More seriously, I guess no one ever taught you the rule of thumb about common denominators? Simply put, if you have multiple people of different backgrounds that dislike what you do, and you are the only common denominator between those people, you are probably the problem…

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Yes, current Alpha mode sux.

The PLEX is adjusted to the current AVG ISK/hour speed. There are two main groups which PLEX their ALT accounts: Null-Sec corporations and WH5-6 corporations. To submit main account is no problem, but to submit one or three additional ALTs, which is required in that part of space, is a way to expensive. So, the PLEX price is adjusted to their layer of ISK-making. BTW, the market economy is the only type of economy which works well in EVE – the prices are managed not by cost price but by demand.

The fragmentation of PLEX and Skill Injectors doesn’t mean it affected EVE corporations also. In early 2005 the fleet battles of 300 capsuleers were big, but now we have, time to time, battles of 2000-3000 capsuleers. For daily stuff players are just aligned to some easy mode play style for 1 hour or 2 hours, involving some friends or known players. Many players just don’t wish to be involved into big corporations/alliances due to huge time/risks – working years for a goal and one day, suddenly, lose all by a betrayal or theft. Also, by joining to a big corporation don’t expect big fleets and battles. Most fleet battles are performed by core alliance players separately. So, if you are expecting such kind of fun just wait for years in a buffer corporation, visit Fan fest etc.

It’s a part of casual modern games where nobody want to invest so much time into virtual roleplaying videogame.

I’ve cleaned up a few posts in here. Lets get back on topic and please be respectful guys! Thank you!

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