Gankers are not committed

Those are the most likely to cheat. Just because they are not banned yet does not mean they are not cheating.

They are under scrutiny BECAUSE they are the most likely to cheat.

I don’t think I’ve ever sat comfortably waiting in a structure. Most gank fleets are constantly on the move. …as the scout announces targets in a range of systems. Scout may be 4 or 5 systems away, and there will be constant Discord comms on who to target and so on. Gank fleet may also be set up to wait at a gate and then move in when scout has moved in closer to target. That is how targets can be taken completely by surprise…they will have been targeted before the gankers even enter the system.

So in fact a lot of time is spent actually out in space. When you see gankers in station its usually because there’s just been a gank and Concord were also brought to the station, and now the gankers are waiting out the timers.

You missed the fleets of gankers on tether when this was preventing them from being attacked.

proof that they cheat ! we have more proof that HS gankers dont cheat and have just optimized their window management then we have a proof they are cheating !
only because you want it to be true doesnt make it true !

but they all see only uedama and how stationary the gankers are in ONE SYSTEM !

they dont see the fleets they are moving through HS to find their targets … they dont see the hard work you sometimes have to find a good target ! they only cry and said “gankers have a to easy life and no consequenzes” but both “arguments” are wrong …

and why is this a problem ? xD if they are ganking someone they will lose their ship and if you are good then you can prevent the gank if the “victim” wasnt smart enough to prevent it by its own

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I’ve been tethered at stations the fleet I was in was attacking. Now that is bizarre. Tethering mechanics are there to be taken advantage of…as is every other mechanic in the game. As for the gank fleets tethered in places like Uedama…there are ways to outsmart that. They’ll be expecting you to come through the gate at a certain location, and you can alter that location depending on where you warp in from. Many players are blissfully unaware of this.

Does not change that your claim they don’t sit idly is wrong. And so is your claim that they are waiting for a timer.
Those fleets were just waiting for a target to warp on, not committing anything until such a target was available. Fielding 200M in complete safety and only needing to wait. Sometimes for hours. Did not matter, they were not committing anything.

Before that, they were logged off and a machariel had to bump the victim until all the alts were logged in. Same issue : they did not need to commit anything.

Fact is : the gankers are the ones taking the least of risks for the highest reward.

and doesnt make your claim they only wit in thether correct !

and they need to move if they find a target xD some fleets are moving around while watching for targets … so it doesnt matter !

thats wrong ! they were docked !

you dont need to move through ganking systems with billions in your cargo oO if you wouldnt then you werent killes ! its reasly easy xD

youre the problem and not the gankers ! they are just existing because other ppl allow them to gank ! and the “other ppl” i´m speak are all the victims

they are need to live with all the consequenzes they have ! and if they couldnt then they wouldnt gank ! and why they can gank ? because all of the super smart ppl out there whith their billions in cargo without any tank and / or being autopilot !

the real fact is : gankers can live with all the consequences of their decitions and “victims” can not

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How would you know if you’ve never been in a gank fleet ? Actually, just looking at killboard your char doesn’t seem to have been involved in anything for getting on 5 years now. You just assume certain things, and then doggedly stick with them despite being told by actual gankers that they are not true.

So ? Getting through Uedama is a great test of how smart you are. Gankers rely on the fact that non-smart people will just land at the same old location, which the gank fleet will just have bookmarked and not even need a warp in scout. Smart people know about warping in from different angles to foil that. Bear in mind Catalysts only have a range of a few km.

I’ve been through Uedama hundreds of times…its where I learned to use cloak/mwd trick and various others such as waiting for the gankers to be flashy before moving. Many people wrongly assume that flashy gankers are the most dangerous…but in fact flashy means they have already just ganked someone, and the minute they actually go flashy is when to make your move.

Uedama is a great Eve aptitude test. We should thank the gankers for that.

Know what ? That is what I observed. This is not assumption, but observation.

Applying the same strategy is not being smart.
The smart person would be the one coding a bot to never make any mistake, by applying that strategy.

no ? I mean, beginners may but then … what’s your point actually ?

No ? Comparing to other systems with same amount of kills, I believe FW are way better aptitude tests.

A lot of it is sheer laziness by people who don’t want to do ‘too many’ jumps, and often ‘too many’ is some absurdly low figure like 10 or 15. Thus people pile 5bn worth of stuff into cargo and off they go. And what I always find truly bizarre is that sure, the items with lots of volume may need a huge cargo ship but there is often lots of smaller yet expensive items too that could all be fitted inside a much smaller yet highly armed, high EHP ship. Yet they pile the whole lot into one cargo ship…and lose the whole lot. I have zero sympathy.

How could you possibly ever have ‘observed’ something you have never been involved in ?

Lol…posting all my strategies here is also not smart. Suffice to say I have moved billions worth of stuff around without being ganked. I think most people already know my ‘main’ tactic is to do lots of smaller trips…which is how I end up getting ‘End Of Year’ emails saying I’m one of those who did the most number of jumps during the year. On individual trips I fly ‘under the radar’ of gankers…but there are lots of those trips.

That, as the old saying goes, there is a time for everything under the sun. Knowing that can save you being ganked. Oh, and using scouts too !

I think you could learn something by looking up the definition of observation.

I could never learn anything about ganking from someone who has never done any !

Personal attacks are not a valid argument.
If anything, it’s a proof you know you are wrong. Observation does not require to be involved in what is observed.

And you think that resurrecting endless forum alts with zero killboard for umpteen years, and little evidence of any real player experience of anything let alone PvP, is a valid argument ? Why would anyone want the opinion of someone for whom there is little evidence they have ever played the game in any depth ?

200 mill is not nothing.

compared to what a freighter has to commit, it is.

Which 200 million isk ship is capable of killing a freighter through hisec ganking?

Carebears don’t have time to bounce off celestials. Dscan…thats an extra button to push. It has math line cone radii. Sigh…Sarcasm ofc. D scan has a distance and radius slider. It even auto rescanss after the sliders are used.

And they can’t blame the game anymore either. These handy skills would be used if they completed the AIR career for explorer. Visit 5 unique 0.0’s and 5 unique low sec. CCP even rewarded a quick run about the danger zones.

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Even if what you were saying was true…so what ? Nobody is forced to carry 5bn worth of cargo through Uedama in a badly fitted ship. Eve is a game of risk, choice, and consequences.

You keep rattling on with the same old boring droll line about gankers not facing consequences, yet completely ignore the consequences of bad fittings, too much cargo, bad timing, lack of scouting, and all the numerous factors without which the gank would not even be possible.