Gankers are not committed

If you are in highsec, learn how highsec mechanics actually work. Learn CONCORD timings and security levels of the systems, learn what pre-pull means, which will allow you to spot gankers. Learn how to use local to spot ganking groups. Learn how to calculate how much damage would be needed to kill you in the system you are in right now. Learn how to spawn and move around CONCORD to protect your ship.

Learn bait tactics like mining in a squishy ship and switch on Orca to a tanki one if gankers land. It is one of the most frustrating things that can happen to you as a ganker.

Learn how the ganking ships actually work. They usually have high damage short range weapons and even you moving can ruin their gank.

Those killmails you linked:

The miners would have not even be looked at if they where in a Procurer or Skiff. Using the squishy variants of mining barges for high yield requires you to put additional work into preventing them from getting ganked. High yield comes with a trade-off, or did you think there was no reason for there being different types of mining barges.

The freighter could have fit tank on his ship and scout ahead instead of probably traveling on auto-pilot.

1 Like

The empty Anshar was most likely traveling on auto pilot because the pod was killed as well. He got super ganked.

How can you defend this?

You don’t auto-pilot, if you really must do it then fit a tank, most certainly not cargo expanders that reduce your tank.

2 Likes

By not being on auto pilot.

Are you just trolling? Or can you actually read what I just wrote you and understand that you have many tools at your disposal to defend and workaround this threats?

1 Like

The cargo expanders was not fitted.

I guess he gambled by autopiloting an empty jump freighter with only 1 Reinforced Bulkhead and 2 Istabs through high sec and deserves the loss

What the hell is black supposed to do in this situation, huh? Totally unfair. :angry:

1 Like

He would have been better fitting three bulkheads, but the inertias help get into warp faster. The gankers likley had a good day and had made enough ISK to gank for fun, so he took a punt on that and it failed.

Yes that is perfect option for carebears unable to bear the fundamental nature of this game. Yet instead of doing that, they come to forums to whine and rant about ganking and how it is unfair, unbalanced, too profitable, not requiring skill, is not in fact even PvP, is griefing and more.

And again and again this endless cycle of retardation continues. It is always the same, denial, ignorance and inability to accept the truth.

2 Likes

Some gankers move on in time to other things, op.

Snotshot, (as I recall) was a famed jita gank crew personality back in the day I actually had some respect for. When a jita ganker Snotshot was good at their job. even organized effective freighter ganks in jita itself.

Then one day that chapter in their eve life was over. And he went low/null to find players who actually fight back. I gave them some internet cookies for that move.

Guess I’m not a serious person.

:clown_face:

2 Likes

Not true.

The risk of getting ganked in highsec is extremely low. Because there are so many systems and gankers aren’t in all of them. And you can further decrease the risk by employing some basic defensive tactics:

  1. checking and paying attention to local. If you see a massive blob of people suddenly show up. Probably best to start paying attention.

  2. pinging d-scan every 3 seconds (a skill that will keep you alive in low and null and poch-poch and WH and, in high sec. If you see a massive blob of cats show up, best to dock up.

  3. utilizing resources such as eve gate check to see of any gates are currently being camped by gankers on your route.

  4. avoiding traditional ganking hot spots like Uedama.

  5. not using auto-pilot.

It’s pretty darn easy to avoid a gank when you’re not AFK or alt-tabbed out. Which makes getting ganked extremely unlikely. The only reason why people get ganked is because they become lazy and complacent and are pretty much asking for it through inattentiveness.

Nice try tho.

1 Like

They actually invest a lot of time and money into the game. Each account they create needs to be Omega in order for them to gank with more than 1 account. That is a lot of money.

Ganking is part of the game. If you dont like it, you can go elsewhere.

You might as well be telling me that Developers of FPS games are turning a blind eye to those who dont like FPS games, and make sure that people who dont like FPS games go play other games.

And yes, you are completely correct. If you dont like challenge, if you dont like the harsh reality and truth of how you are not protected and are not cuddled like a baby, go elsewhere.

You are welcome, welcome to EVE.

3 Likes

got 'em

thats wrong ! it results in a loss of the ganker ! the victim has a chance to survive !
100% loss for gankers ! not 100% loss for the victim ! it has to be way less ( i think about 80% ) nobody outside CCP can proof this ! but everybody with a lttle bit of knowledge knows, that the victim not always lose his ship !

where do you know ? how do you know ? you only saw one of their chars … where do you know they didnt play other chars ? chars in LS / NS / WH and they spend a lot of ISK for this char(s) ?

not only ganker can be griefer … xD there are a lot of ppl in eve who only wants to destroy the stuff of other ppl … so they are also griefers ?
and als not all gankers are griefer !

nobody brings ppl to leave the game … nobody else then the player which leaves xD it was only the last point on their list because its simply not their game to play !
but maybe you can show us a proof that a lot of ganked targets will leave the game after geting ganked ? ( im 100% sure i never will get any answer which proofs his statement :wink: )

then tell us where they kill the game ? xD did they kill the game as they are creating 2% of all HS kills ? did they kill the game by having way less % of all kills ingame ?

you just posting your opinion and dont bring any source to proof your point !
so its another “antiganking spam thread” nothing more !

so you didnt even believe in a statistic which is created by a player ?
but youre right … its not 100% correct ! but if you research it then you would known its still very accurate !

youre wrong ! it is … yes ! sometimes you find a ganking victim which was only ganked because of the tears and the salt he produces … but thats not the main point of ganking !

no … you was ganked but you are only writing with a forum spam alt so nobody can find your loos ! ( or its difficult to find it )
nobody argue against ganking if he wasnt ganked !

but exactly this is what all the dude do if they want to swing the “banhammer” to all gankers ! they dont think logical … they dont see its a legit gameplay … they only see their point of view and this PoV said its bad because they got ganked !

btw … im defending ganking ! and i had some expierence at beeing ganked … not that much becuase i´m playing active and know my sourrindings but it still happend ! sometimes gankers are the winner and sometimes i´m the winner …

the last 4-5 years i won always because nobody tryed to gank me ! ( yes this is a win xD )

oh … and what is high sec actual ? is it low sec ? no … it is HIGH SEC ! its illegal to attack someone else until he has an active war with you, you got a limited engagement timer or one of you are suspect and the other attacks him !
ganking is ILLEGAL ! to be clear … its a legal gameplay mechanic but its an illegal agression to another player !

what do you want ? a 100% safe space ? but if you will have this where is the risk you have to get isk ? you killed the risk by ban gankers ! and if this happen then CCP have also change the income to exactly 0 ! and still then its ■■■■ because a lot of players from other spaces use this space ! so you also need to reduce the income of all the other space !

why does it need a fix ? only because you said it need to be fixed ? and again… you are ignore the fact that CCP knows ecaxtly your “problem” with ganking … and they know there is NO problem xD

1 Like

I agree that in the current state the “risk vs reward” is completely skewed for the suicide gankers, to the point killing a 9B ship requires less than 2B . The main issue is that gankers don’t “risk” anything, as all they do is “invest”.
If only they had to actually play the game to deserve those kills, instead of sitting untouchable in a structure(or station) until a valuable target presents itself …
If only THEY had to actually fit tank, to move, and to scout before moving in to kill… Then they would have to commit.

Meh…I suspect the ‘most’ is complete nonsense. The 4 or 5 person fleets I’ve been in have all been 4 or 5 actual people on Discord comms. Likewise I think it highly unlikely the 80 or 90 people regularly in the Why Was I Ganked channel are all one person talking to themselves. Sure, I think some of the gankers, especially where one sees 25 chars all with almost identical names, are probably up to no good, but those really are not all that common.

The vast majority of the big 25+ ganker ganks would appear to be collaborations between different ganker groups.

See, there you go again, making statements without really understanding the game. Not everyone Concorded is a ganker. I’ve myself witnessed numerous ( way too many, in fact ) cases where people in wardec fleets got Concorded because despite being told numerous times to set their status to green, they didn’t, and/or they attacked some non-wardec target.

Likewise there are suspect baiters, who go suspect and then appear somewhere with just a tiny bit of suspect timer left…and some hapless noob targets them and gets Concorded because the suspect timer ran out.

And so on.

IMO the main issue is that concord corporation/alliance has not registered in zkb.

where is your point ? are cheaper ships not allowed to kill the “expensive” ones ? then only titans could kill titans … your argument is stupid !

they risk their ship ! nobody said that a risk cannot be an invest ! but all you have to do is know about this risk and work against it !

why should anyone needs to move to find good targets ? the good targets come to you ! so the “victims” decide that gankers dont need to move around ! all the “victims” decide that ganking gameplay is worth to to ! all the “victims” have made ganking this “big” as it is … and its not big xD its extremly “small”
nobody else has to be worried about ganking if they wouldnt know about the game !

you want to shut down ganking ? then teach everybody in eve how they can avoid ganks and tada … no ganking anymore ! its that easy !

still if a fleet of 20 catalyst has only 1 active player does not mean its input broadcasting ! if anyone say this then they had to proof it first !

no … the main issue is that you all think that ganking is a big problem … and ganking only makes about 2% of all kills in HS ! and way less % of the oeverall kills in eve …

1 Like

Those are the ones least likely to cheat because they’re under CCP’s microscope 24/7.