Ganking and PVP: Numbers in perspective

It’s one thing to say “we don’t have sufficient data to quantify the relative effect of HS ganking on EVE”.

It’s quite another thing to say “Someone made a decent guesstimate based on their stats and some figuring, but I don’t like the result so I’m going to call it fallacious and irrelevant.”

Io Koval may have argued this in another thread, but it only recently came to my own attention, so I added it here.

Keep in mind that my own viewpoint is that ganking shouldn’t be removed from high-sec, nor should HS be made ‘safe’ for casuals. It would be pointless to play EVE rather than another game that does PVE better, if that were the case.

That said, CCP’s recent changes seem a little less “caving in to random HS carebear demands” and a little more data-based, when taking a look at long-term trends and numbers.

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