I’ve had some questions, requests, and feedback about the ‘ganking’ total numbers. Mostly based on the belief that the 5-man+ ‘ganks’ recorded from Zkill would be greatly in the minority vs. solo or 2-man ganks.
The first question to address is “What is a gank?”. For my purpose I’m going to say: “a gank is when a PvE-fit ship going about regular PvE business in high sec is killed by PvP-fit ships against which it has basically zero chance of successfully resisting”.
Lots of room for debate here. We could argue the details forever but I’m looking at miners, explorers, missioners, haulers etc. who aren’t prepared for the “PvP everywhere” aspect of EVE. (Yes, everyone should be ready for PvP and dealing intelligently with the risks; no, that’s not the case in practice.)
I’m also not concerned with whether ganking is ‘right’, moral, fair, or “the way EVE is meant to be played”. Simply on the practical effects on game activity, retention, and population.
Looking at the top 100 high-sec PvPers and top 100 ‘gankers’, their ‘solo’ kills tend to make up about 20% or less of kills. Looking at all potential ganks, adding in solo and small gang (2-4)
kills appears to give about 5-8 times as many ganks, depending on ship class.
For instance Ventures have higher total kills per month (400-500 ish); but if you look at Venture solo kills (and some other cheap ships), you see a ton of killboard padding and other “non-gank” kills. T1 haulers can be solo killed, but virtually all Freighters, DSTs etc. are 5+ ganks.
For the purpose of determining effects on players quitting, high value ganks are more relevant than extremely cheap (ie. Venture and corvette) ganks. Higher value ganks are also more likely to employ the 5+ ganker numbers used by Zkill. However even here many kills that could reasonably be labeled a ‘gank’ don’t earn that tag from Zkillboard.
I find I’m agreeing with a number of the comments and feedbacks I received stating that the quickie gank numbers I pulled from Zkillboard probably are too low by roughly an order of magnitude.
(This is not to imply issues with Zkillboard’s ‘Ganked’ labelling system - which was basically just added to give a rough idea of certain types of kills. Just means I was too quick in grabbing the most easily available number.)
I’m going to keep fiddling to see if I can get better than a “rough guesstimate”, will update when and if I do.