Ganking awareness

NPE should cover ganking from both sides and with the ‘new new NPE’, it’s clear the tools are there for CCP to make any kind of interactive mission.

It should explain damage types & tank modules to the player. It should blow the player up, make him fit into correct tank and go again.

It should guide a player into setting safety to red, gank something, explain concord, security status, system security, gateguns etc. and force them to return to green settings after.

You could do things like force them to use the ‘correct’ damage type for a certain fit, to make sure they understand the information given. All of this can be done instanced as alpha against NPCs.

Imo this would be not only fun but highly educational. Not only would it inform new players of the existence of highsec (suicide) mechanics and the need for further research, it would show it’s a viable and fun path.

I have been meaning to make a suggestion thread about a ganking related NPE ‘arc’ for a while. Yes you can argue all the information is out there, but let’s face it, new players (usually) want tutorials interactive while playing.

Reading up on these mechanics is probably not as fun as experiencing them. It’s not ground breaking if there were something practical to show the relation between cargo expanders and explosions.

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