Actually, yes, it is. But I personally live in Australia, and I don’t know what being a nuclear nation has to do with it. Is a nation somehow lesser for not being a nuclear one? What is it you’re saying exactly?
They all spy on their own residents or have their allies do it for them. Seems to be pretty status quo for them all too.
When you have a button that says “end world” maybe you should too.
They’re being spied on therefore they’re not free?
That’s an interesting leap of logic. To what ends are they being spied on? If it’s to curtail their freedom, I’d agree with you, but that doesn’t appear to be the case. So where are you going with this line of logic? I’ve got friends in the US that are still free to talk to me about all manner of ideas and even put them into practice, free to live their lives as they want to, so I’m not seeing this lack of freedom you’re claiming this spying (if it exists to the extent you claim) is causing.
Its more like recording, the US government records everything they don’t deny it, its more of a data mining in case they are interested in someone.
If you really think there is so much freedom in the US i encourage you to read The Patriot Act that has expired but during its time they received all the information on everyone they will ever need.
I guess the definition is whats spying? Is it knowing every email you ever had or wrote? Is it monitoring your internet activity and having it all on file? If so then yea your being spied on.
Oh I know I’m being spied on. I’m an air freight pilot and every time I take a government or military haul, you can bet your bottom dollar someone’s keeping an eye on me. Although I wouldn’t call it spying if it’s overt and a military loadmaster is right there on your plane with you, making sure you don’t snoop through supplies and what not.
I’m not saying it’s right, but I’ve got some news for you: governments are always, and whenever possible, spying on their citizens, since the very day government was born. It’s up to citizens to uphold their rights and freedoms and fight for them all the time. Freedom isn’t something you have, it’s something you earn.
In any case, this is incredibly off topic. My initial point was that comparing video game mechanics to RL is ridiculous.
I saw a commercial the other day of some lady crashing and her car company calling her about her accident. Is it such a leap to have cameras on the cars or automatic reporting and maybe on spaceships when a ship is destroyed it is automatically reviewed?
It seems EvE is actually right on track with its technology and the direction of it.
I am telling you if the computer like an AI learns to report the crime it will be done that way.
You’re thinking of it in terms of “what will the future be like” instead of “what works for good game balance in EVE Online, the video game”.
You can’t double jump in real life. It’s the motto of a game developer I know who tells me that every time a gamer compares video game mechanics to real life, he shrivels up a little inside at the ridiculousness of it. This is fiction. It’s completely irrelevant what technology might be like in the future, you’re talking about a spaceship game with physics that function more like a submarine simulation and all kinds of fictional nonsense that will never ever happen.
I disagree i believe the way EvE parallels real life mechanics enhances it. There are several physics that cant be explained but they sure couldn’t be explained better than they are.
It doesn’t matter how well it emulates aspects of reality, it is still full of fictions. And it doesn’t matter how well those fictions are explained, they are still fictions. Like, the planets in EVE don’t even move. They spin, but they don’t orbit. They are static. That’s not even physically possible. So tell me again how EVE is just like reality, and I’ll tell you that you’re grasp on reality is incredibly poor if that’s what you truly believe.
So you want how many 100s or 1000s of moons and planets to move around the galaxy?
You do realize how many resources that alone is going to take?
Elite: Dangerous has over 400 billion stars, almost all of them with planets and moons in motion. A 1:1 scale living Milky Way galaxy. It includes systems with multiple stars, and some very complex planetary motion such as binary pairs, and even trinary planetary systems, sometimes more. Some moons even have small moons of their own. And it’s all orbiting accurately.
Even the stations are orbiting. The planets are spinning, too, so sometimes if you’re going to a surface port, it’ll be night time, or day time, depending on when you visit.
So don’t tell me that it’s technically impossible to get those planets moving. I know exactly the kinds of resources it requires to do so. One server. Done.
That’s why you can only have like 90 people in a system because its working properly?
And now you know why it doesn’t work for EVE. Because of GAMEPLAY REASONS, not because of any attempt to emulate reality that EVE is trying to achieve.
Sir if we must step out of reality for the sole purpose of letting 1000s come to the fight to under 100 then so be it.
That’s been my point all along
EVE isn’t reality, so using reality to justify sweeping changes to gameplay and balance is a ridiculous notion.
I live in the UK, while cameras may indeed be everywhere the appropriate software systems are in a word shite, not to mention controversial. They allow for the automation of revenue collection and a reduction in actual police officers.
The human face of policing is rarely seen, minor crimes go uninvestigated and the normal response to most is a form letter saying “sorry you were a victim of crime”.
I’m very familiar with this tech, it’s one of the things I install for a living.
Initially it was a fleet management tool; for insurance purposes it’s also aimed at new drivers, drivers who have an accident and the young. The tech itself is primarily a data gatherer, it monitors how the vehicle is driven and reports it all back to the insurer who calculate individual risk based on it, at the end of the policy the data gets sold on after being “scrubbed”.
Any followup calls are based on a couple of things, the impact itself triggers an alarm, a person then looks at the details to check the severity of impact and whether or not the vehicle is still moving, amongst other things; only then is the call made. Not all insurers who use the tech do followups.
On the other hand, a lot of the calls made after an accident are from ambulance chasers, who buy your details from accident repair companies.
Man, some of you guys are on another level.
This is a game, not real life. You cannot design everything around real life. It would not be a fun game. That’s the idea at the end of the day, making a fun game.
I get it, some of you are not having fun. That’s going to happen. The game is not going to be fun to everyone. CCP nor any game developer or game publisher is going to make a game that is fun for everyone.
I’m going to let you in on a well known fact: EVE Online is a niche game. It’s been that way since they opened their doors. Niche refers to small appeal. EVE Online is only going to appeal to a small subset of the overall market reach and not be able to appeal to the larger audience. And that’s fine, the small subset they have reached and appealed to has been enough to make EVE Online a very successful game compared to many others who have either closed or shrunk dramatically. For example, they beat out massive IP’s like Star Wars and Dungeons & Dragons. Two IP’s and brands that pretty much inspired almost every RPG and similar game out there.
That being said, as a veteran player and pirate of this game. The Concord logic could be improved, but at the end of the day, you have any option to live in high sec. You’re not forced to live there. You can pretty much do everything you want in high sec in low sec and below, where Concord becomes less of a mechanic and replaced by players being concord (i.e.: Alliances defending their own).
TL;DR
Stop complaining and move to better space. Jita is a HUB because you made it one. The power is entirely in your hands as a player. If you think suicide ganking or Concord mechanics is stopping you, then you don’t know how to play this game and or are new to the game. Either way, you have no basis for any argument and need to stop spouting.
Its funny how Null players say “hey that’s for the good of the game” when you are screwing someone else that’s not from Null. In fact it seems its always the very people who don’t like in Hisec that always want it to be as horrible as it possibly can. Almost like Null people are just pushing an agenda, kinda like the CSM, go figure.
In what reality and exactly how do you justify for the MAJORITY of people who live in Hisec how someone can go around destroying something every 15 minutes and never have consequences? Sure I can say that’s unrealistic, that’s easy, because it is. Its the fact that -10 is MEANINGLESS, and it shouldn’t be, what is the point of standings altogether if you can have the worst possible standing and it does nothing to really change where you can go and it should. You should not be able to roam Hisec shooting someone so frequently with 0 consequences, that in itself is ruining EvE.
I am not against ganking lets get this clear now, I am against stupid mechanics that are tilted to one side to allow people to take advantage of others because some idiot deemed it so. Mining ships are slow and bulky but have a paper thin haul, the two are opposites to EvE mechanics and the very existence of this makes the game itself look stupid. I can name a dozen ships with more haul and 5x the agility. On top of the ridiculous nature of “free travel” even with -10 standings and you get something you have no excuse for but “for fun mechanics”.
I think it has become apparent the very people who claim not to live in Hisec have no interest on whats best for Hisec and if you look closer whats good for EvE overall. Whats the point of standings if they can be anything ever?
The ganking of mining ships is a feature and not a bug.
You’re gonna have to get over this.
Too bad CCP has concluded that ganking isn’t the issue.