I keep getting accused of being salty, but I have no idea why, for a start I have said quite often that the multi-boxer freighter gankers have won and that they have won due to a naff mechanic and I like any sane person do not do anything where I can be taken out easily and I am not going to bother trying to oppose such a naff mechanic. And that they are so bored and all and desperate to get someone to oppose them to make themselves feel better is highly amusing.
You are the salty ones, and I find it very very funny.
@Scipio_Artelius that does not hide the posts, it just removes notifications that this person has replied or quoted you, I have it applied to Australian and Dum Dum. But I still see their posts. Worked it out, thanks for that it is however as clunky as hell, but it will do the job.
Great it works, perfect! There is a hidden reply, so there will be at least ten people who will have all their posts blocked as they say absolutely nothing of value.
As Pig mentioned, CODE. doesn’t pay much attention to profits. Ganking overall is net positive for them, but most of the players in fleets are ganking with no payout. For every freighter with a few bill in it’s hold there’s a number of empty ones. The combination of the alliance supplying gank ships and donations keeps the entire thing stable. In theory if you could interfere enough with freighter operations they would go isk negative. The issue is that a gank fleet costs a 200-500 million depending on ships used. (taloses would go higher), but potential payouts are in the billions. You’d have to cause multiple ganks to fail for every one that succeeds. The fact that CODE hits empty freighters improves the ability to do this, but no current group can affect their operations enough to completely eat up this profit margin.
Oh man! I was unaware they finally added this. I’ve tested it already with a “player” that thinks polluting the forums with “ideas” and “improvement suggestions” about things he/she does not even understand is so much better than actually playing the game, and it works wonderfully. Thank you. Thank you. Thank you.
I used to keep an eye on the donations and in the past Miniluv had a large supply of ships. I have no idea about CODE in terms of ships from other alliances.
I think the best thing that AG could do is attempt to loot scoop to remove some of that profit.
You seem like a reasonable chap in offering your opinion here. So do you see bumping as critical to the ability to freighter gank. Without it all you are adding to equation is of course a suicide Blackbird, the need to keep security standing so fac pol don’t nab you on the gank characters and of course the slight extra number of gank ships to counter for gate guns and others shooting / jamming you on the gates.
And I would think the cargo being carried would increase and you would get more muppets AFK’ing their freighters.
I do not think that removing bumping will end freighter ganking, I think it would make it more interesting for both sides.
Removal of bumping would kill the types of freighter ganking that CODE and most other groups do. Freight Club (are they still around?) and similar groups that hunt high value targets would be unaffected, but the ability to run a casual ganking fleet would be removed.
The way CODE. operates (and this is mirrored by null sec groups when they day trip to high sec for ganking) is lining up targets with 15+ gankers in fleet. Removing bumping would make getting the fleet on grid at the same time as the freighter nearly impossible when using low security status characters. The inability to line up ganks after criminal timer drops would kill the number of gankers, and I doubt that these fleets could continue. I know that many people in AG would consider this a win, but it would actually kill the entry point for newer players into this playstyle. I don’t think that’s good for the game at all.
The larger issue with the original proposal is that I don’t think it’s technically feasible. If there was a way to defend the bumping character I might be fine with this, but the limited engagement flag of anyone attacking the bumper would not propagate to others in their fleet meaning that they are on their own.
What are you referring to with the Blackbird comment?