I am going to Jita for the first time, want to pick up some stuff there. so after Niarja has fallen, I am not sure whether I should still go to Jita, it seems really dangerous. plus I am flying a industrial ship fitted with nothing but a after burner, what are the chances of being ganked? as the stuff I am picking up is valuable to me(kind of like a gift).
Do not fly through Niarja - it means almost certain death in a T1 industrial. The travel fit Sunesis linked below has a chance since it can align and warp in less than 2 seconds. You can also take the scenic route - it depends on the size and value of the item you will be picking up in Jita.
There is also risk if you are carrying anything of value in a T1 industrial. A lot of ships are killed by gankers in Jita - though it remains a small percentage of the total number of ships visiting the station
You need to specify the reward and the item that will be transported. You will not be receiving any ISK. You will have an opportunity to set collateral later in the process.
If the item is small and low value, someone who is making the trip anyway may add your item to their cargo but they won’t make a special trip from Jita to Amarr space for 3 million ISK now that it’s 40+ jumps!
The other thought is: You are on the Amarr side of Niaja, it looks like only three of four jumps to there from where you are. Why not go there instead of Jita? it’ll save you courier costs and risk. Amarr is fine.
Jita is over rated. I can see why for some items - but even then does the time and risk outweigh the possible benefits?
To compare the differences for you pile of loot use http://evepraisal.com/ - you can select which market to base the figures on. Make an informed decision.
Also, remember: you may get a courier to take the stuff to Jita for you, but you need to go there yourself to sell it (or create an alt purely for the purpose and contract stuff over to him).
In answer to the question: “what are the chances of being ganked?” then the current stat of Nairja is:
In the last hour, roughly 200 ships jumped into the system, 75 or so were killed (and podded by the looks of it). Personally: I’d avoid it. In an untanked T1 industrial I’d say you’ve “whelk’s chance in a supernova” of getting through.
Additionally, if you look at https://zkillboard.com/system/30003504/ (the list of "what has been killed in Niarja) then it looks like the gates are camped and they are having a pop at everything. If you look at the individual kills then they are all on the Madirmilire gate in Niarja. And it looks like nothing is escaping them.
What is it you are looking to pick up there? is there another way it can be sourced?
For contracts, a good rule of thumb is paying 1 mil per jump of hisec, 1.5-2 mil for rushed hisec, 2-3 mil for lowsec, and 3-4 mil for rushed lowsec. Nullsec are almost exclusively served by allilance logistics, not public couriers.
You can go lower, but the lower you go, the less likely it’s going to be moved.
There are certain “cargo size zones” that will get your contract accepted far quicker. < 90 m3 for interceptors, < 3000 m3 for blockade runners (covert cloaked industrials), < 60,000 m3 for deep space transports (tanked industrials), < 300,000 m3 for jump freighters (you probably don’t need this service for now), and < 845,000 m3 for freighters.
Check out in game channel “Hauler’s Channel”, people there will move anything and everything if the price’s good. I’ve seen 20 billion coilateral contracts getting moved.
EDENCOM don’t shoot at neutrals, but Triglavians will.
I recommend adding systems to your avoidance list:
NEOCOM > The Agency > Triglavian Invasion > Final Luminality
Right-click on each system in the list and select ‘Avoid System_Name (Solar System)’
If you have negative standing with EDENCOM, you should add the ‘EDENCOM Fortress’ systems instead.
Also, those Triglavian systems are effectively nulsec without CONCORD, so risky to enter, especially with an unarmed Industrial. They are also guarded by powerful defenses.
You can remove systems from your avoidance list in the same manner, or click on the ‘A’ icon next to the word ‘Route’ and click on ‘Manage Route’ at the bottom of the menu, then click on the ‘Avoidance List’ tab.
Based on all the information we have. No.
Niarja is permanently “a problem”.
There are basically two groups of players: those supporting the Triglavians in breaking up Empire space into a series of hi-sec islands, and those (of which I’m one) trying to keep safe routes/causeways open.
I can see arguments for both views, and ultimately it’ll probably balance out as an archipelago of several large islands focused on the Empires, with smaller hi-sec patches and maybe a few narrow causeways. It’ll make New Eden more diverse and interesting.
As it is, Amarr only has one hi-sec route out if it now - an invasion along that route will be a hard fought thing.