Possible loot theft and player responsibility for protecting loot and implementing fair loot sharing systems among their group (incl. different concepts that may or may not attract members) is a good thing. It spices up the game and give players many different choices which group to join or which people to trust.
Any kind of “instancing” is making the game worse.
Imagine if Poch Observatory Flashpoints had this system. Player groups would be roaming around for them instead of multiboxers. Yes you need a fleet to complete the content, but the loot is distributed fair and square to each pilot (to a much larger extent)
Imagine if you used your brain before throwing out ideas.
You would realize that what you say makes no sense. Multiboxers already get their fair share on each of their characters now and will get the same thing if your awful idea were implemented as well. Distribution of loot to each pilot in the fleet is not what causes multiboxers to do that content instead of groups of players. Your idea makes no difference.
Not a lot of people go to Pochven, which is a shame, but part of the reason is how contrived the space is. No local, hostile gate and station guns by default, and warp bubbles. As a side note, warp bubbles as a feature is probably the biggest deterrent to fleet pvp and capital escalations. One bubble can prevent hundreds of billions worth of ships of retreating. So FCs rarely commit particularly big stuff in space where warp bubbles can be deployed. So the irony is that warp bubbles was intended to increase destruction but theyve done the opposite with the way they are currently implemented. but i digress.
My point is that if FW BFs end up being run by multiboxers, then it will be more apparantly to everyone because first of all you have local, but also more people seem to be traveling through/live in FW space.
So Pochven being dominated by multiboxers have just made people shrug, but what happens when they come to FW/Low sec. Lets see
We aren’t going to reward players for warping into a site, letting multiboxers do all the work, then still getting rewarded for landing a single shot on whatever NPC we are trying to kill…
Im not sure why some people seem to have trouble understanding when the loot drops as items it is a pita to distribute it among multiple players .
This pita reduces demand for the content from fleets that consist of multiple players
However there is a chance that a type of fleets for BFs rise, where people who join recieve a salary, like 150M and the FC reserves all the loot. But lets see