Tech II Tier 2 or 3 Battlecruisers
(ie harbinger oracle)
Capital torpedo launcher, one slot only (no cruise or rapid).
Similar traits of bombers relative to their tech I variants. Low align time, covert cloak, mediocre ehp and survivability. Can fit two bomb launchers. No bonus to application and no drone bay. Bonus to missile flight time and slight penalty to missile velocity. Very few turret hardpoints without bonus. Blueprint materials slightly lower than command ships. Will deal 5k dps with maxed skills, only applying to capital ships.
Overpowered? Useless? Unnecessary? You love it? Let me know what you think.