High Sec Freight Unviable - Ganking Is Too Easy

Bah. You can be an EVE billionaire for as little as £8.

Which you can give to Zaera to make her a billionaire

:love_you_gesture:

You can’t stop us, so we can just ignore you!

2 Likes

Because you never leave HS…

Someone has to keep high sec interesting.

2 Likes

Oh, yes. A nice, easy C2 with a HS static so you can run screaming back to safety when it gets too scary for you. Quite the flex there.

/sarcasm

Not a flex, just not HS like the gankers hide in. :sweat_smile: :joy: :rofl:

Do you want me to find a C1,000,000 and report back to you? :flexed_biceps::flexed_biceps::flexed_biceps:

Yes please!

1 Like

Wrong ships for the job with not enough skills or experience. How do the transport corps survive otherwise?

Ya Gasepleb, how do you explain me having more solo kills outside of Highsec than your entire killboard combined?

:thinking:

1 Like

Every catfight I lookup is restricted. :roll_eyes:

:clinking_beer_mugs: :popcorn:

Shuttles absolutely get bombed all the time. Either fly a buffer fit Interceptor, or use a blockade runner.

As I stated, not often. Trying to run a blockade with all your junk is up to you. In my experience, they will have you cargo scanned, AFAIK the only way to detect the scan is visually. If you see that happen, it is time to pull over at dock. I have dumped loads in stations, then I proceed into their snare ( assuming it is HS). They blast on a 3 million ISK empty and I get sent back to my home station.

Shuttles don’t get bombed 100% of the time, all you need to do is think outside the box.

Blockade Runners cannot be cargo scanned, they are immune to cargo scanning.

People kill one despite not knowing what’s inside because they cannot know what is inside. In fact, people might even kill one because they cannot know the surprise which may be inside. People kill blockade runners because a well-flown blockade runner should never be caught, so these ships are generally used for very valuable low volume loads.

This means if you pilot your ship wrong (i.e. you are not cloaked) and present people an opportunity to shoot your blockade runner at a busy station or gate people will pop it. Even with 3 million ISK inside.

Just be cloaked instead.

1 Like

Oh sorry, you misunderstood, I run most cargo in Tayra, Miasmos, Bestower, etc.. aka the ship alone empty is worth 3 million ISK. I drop everything else at dock, when I have been scanned. I don’t blow the ISK on big “come get candy” ships.

If I am running BPOs then I use a shuttle. However I am not going to jump through Ahbazon to get to Jita or Amarr. I have a custom HS route for that trip. If I suspect trouble, you bet I will pull over and drop my cargo, test the waters ahead.

Tip: When they are bombing, they can be avoided by jumping angular to a nearby moon, and coming at the jump gate sideways.

What the gankers have done is they have provided Eve Online with a new, micro-transaction.

Freighter captains need a small window to get their shipments through in High-Sec. Dual-boxing for a few runs does not necessitate the need to pay the full price for a second Omega account. A single combat ship will never be able to defend against a fleet of gankers.

What can be done is this. Webbing the freighter into warp is the best method to use to get out of a gank situation, but not always. There are problems that occur with equipment aboard the freighter, even possible sabotage, that would keep the freighter from webbing itself out of danger.

The freighter pilot could toss Concord 50 to 100 PLEX for webbing services. An unmarked agent ship appears on the screen and based on the amount of Plex paid to Concord would determine how quickly the agent gets the freighter up to warp speed. 50 Plex would take 30 seconds to align the freighter and warp, 75 Plex, 25 seconds and 100 Plex, 15 seconds.

The agent ship could be attacked and destroyed with a chance to recover Plex from the loot by first salvaging the wreck, scooping the loot and then taking the modules and wreck scraps to a facility where AI would meticulously disassemble the wreck and modules looking for the Plex.

After all, the agent would be a Deep State agent that works for Concord and would not want to create a paper trail of transactions, thus the reason for the hiding the Plex inside of the components of the agent’s ship.

If the agent ship is destroyed, and the Plex was stored as hard currency in the agent’s cargo hold, the Plex that survive are dropped as little loot cans. Each could possibly contain Plex or not but would cause the looter to receive a yellow criminal status for looting which would promote PvP. The ejected cans would not be scannable due to the agent being Deep State.

The best method of recovering Plex would be to take the wreck scraps and modules to the deep probe facility.

Only freighters and Orca’s would be able to use Deep State agent. The use of the Deep State agent would also not be allowed to be used all of the time but would be allowed to be used during certain windows. When the window is open, the pilot would receive an eve-mail informing the freighter captain that the time slot for the agent’s assistance is available. The freighter captain would then have approximately one minute to accept the window. If the freighter captain does not accept, then the window closes and the freighter captain’s name is placed back into the random window generator that could see the freighter pilots name reappear on the agents list within a few days of months.

That’s a lot of added expenses for no reason.

I’ll just keep using my methods. Shield tank the hell out of my freighters.

giphy

4 Likes