A part of me has done something, taken something away from another pilot. I had felt that feeling the very moment once locked onto a pod, the split second before open fire to send them back to their home station. I witnessed first hand the destruction of their frozen corpse into a mist of red sparks.
Another part of me had destroyed ships while under criminal status and somehow I liked it.
Itâs true the beginner portions of the game could use some work. EVE could also be friendlier to new players and casual players.
However if you are dying endlessly in high sec to other players (assuming by âpiratesâ you mean player gankers and not NPC pirates like the Guristas), then you are doing something wrong.
Ganking/player-killing exists in high sec, itâs something you have to be aware of and take some precautions against. Itâs not rampant or even all that common, and it tends to target people who make the same mistakes over and over again and basically paste giant âShoot me!â targets on their ships.
If you let us know how you and your friends manage to keep getting yourselves killed (by gaining suspect flags, or mining in easily nuked ships, or flying expensive cargoes or builds or whatever), then some people will help you understand what youâre doing that leads to these kills. Itâs certainly not a typical situation so if itâs happening, youâre doing something to cause it.
Piracy is not the problem, ganking is good and creates content. SUICIDE ganking is abusing game mechanics to cheat and you should report suicide gankers as bot accounts.
Iâm a little stunned by the abrasiveness of responses to obviously new players, yet the forums will chime with âEve is dyingâ, and criticize the new player experience, rather than providing a guiding hand to help people adjust to a game that is very different (and appreciably so) from what else is out there.
The âget hardâ approach, the tricks with fits are all things that people have learnt over time or been taught by others, new players come into eve with classic progression model thinking, bling is better â itâs not the case. Only a handful of players in this thread have been the least bit constructive.
Everyone at some point gets frustrated with Eve - whether itâs mechanics changes, catastrophic loss. But this player is also talking about bringing other players to the game, and that because they are unfamiliar with it, and that their friends were being repetitively killed. Itâs not about losing a Marauder in LS, but the hard response to someone unfamiliar with game mechanics drives out new players.
If you know where to go and how to go about it, these hi-sec pirates arenât an issue and if a little assist went out to frustrated new players, they might turn into long-term players and add to the sandbox.
One could also inject a Paladin, believing it a route to jump start capability or participation - clearly, for those who know, such means have few rewards and many risks - but that is for those who know.