The person last time was good then, he found it in about two days, it was someone off the forums a ganker I think
Youâre seeing the issue with high sec wars then: they are only used to bull smaller corps - so much so that none of them risk owning structures and use proxy shell corps to do so.
IMO, the eve killboard system is flawed and encourages this. If youâre one of 100 people on a kill, you should all receive the âdamage doneâ isk value divided by the number of players on the killmail. Maybe offer a small bonus if someone does most of the work.
As it stands right now you can lose a ship worth a billion isk - but as long as you have 20 people on that killmail, they all seem to get +1billion to âdamage doneâ and not 1bil/20.
I just show off my solo ratio to do the trick.
Yeah but we already had this point in the discussion: no matter how you design the system, the point remains that the ones doing the wardecs are rather experienced players, well skilled for PvP, with great financial resources and a lot of friends to back them up if nessessary.
The only way to prevent them picking easy targets would be to remove the wardec system as a whole.
Right now they have created an opt-in system, making a structure in highsec the switch to participate or not. Or see it as opt-out system, making not being able to have a structure the price to pay for opting out. It is at least a lot more protective than the old wardec system where basically every new player corp could (and often would) be wardecced as soon as they undocked something bigger than a cruiser, leading to many disbandmends and people leaving the game over it.
So, if you have any good ideas to make the war system better: go for it!
I already had one idea to make it more simple: Just let corps pay an opt-in-fee to CONCORD instead of placing a hidden small POS somewhere to become able to join in wars as ally or have war declared on. They canât offensively declare war this way, but still assist others in offering mercenary services. Would be a direct ISK sink and stop the need to drop even more structures in space that only would be abandoned or force someone to grind through them at some point anyway.
your kb suggestion could exclude logi , e-war , despite them having often decisive affects . even a suicidal bubbler who is killed quickly , and makes the whole fight possible .
kill boards are useful for showing activity , locations , and fittings .
the people that care most about isk value are the same ones running to yulai to kill offline titans and supers when the devs do a bot purge âŚ
Yes yes yes. I have never touched those events, though I think it would be fun. I just donât wanna tarnish my killboard with multi-billion isk kills. I do wanna see what shiny loot I could grab though⌠It could potentially double my puny 2b net worth in seconds, if I am lucky.
What about a one war limit for people without a structure, this would allow a small group to attack someone thatâs already at war without it resulting in a structure bash, often pilots donât want allies because they donât want to antagonist there attacker any more or they donât trust your group.
This may open up more content for a lot of players and a one war limit would stop what we had before, the only people that need to worry are the ones doing the war decking
I think the agressor should always have something on the line.
What recourse would a defender have if they cannot stop the war sooner by destroying the war HQ?
The problem is that the Defender has no way to stop the Attacker from constant harrassment.
Imagine you being a Corp of 100 people with a structure and some POCOs somewhere. Me and two friends wardec you, we know your main timezone and have intentionally chosen your corp because our main time zone will be deep at night for your members. And every night we come with some Vedmaks or Ikis reinforcing one of your structures. Should we notice any activity we switch to cheap Kikis or Nergals, still enough DPS over time. And should you be able to mobilize more than we can safely handle, we just switch to Bombers you can never catch or just blueball you for a few hours. And we do this every night, poking you left and right until you pay us. And the only way to stop us would be organizing shifts of defending fleets over the whole day, for as long as we are willing to pay for the war. Which could be pretty pretty long, just to annoy you. Thats completely out of balance.
Only if the the corp you war dec is the attacker in a war already, what I was saying you can only war dec with your corp on an attacking corp, they fight you or drop all wars
Yes good point maybe a points sys if you fight off a corp attacking you at a certain points loss the war drops
Not sure if I understand you correctly. You mean if someone declares an offensive war, he automatically becomes open for incoming counter-war-declarations by anyone (no structure required to decare on him)? And these counter-wars automatically end if his orgiginal war ends, either by him winning or losing/retracting? But your corp can only have one such non-structure counter-war at a time to prevent war-spamming?
Hmm. Might be an improvement. I like the general idea, however it would help in no way to break up the Highsec Structure Cartels, as the structures are always owned by holding-corps which would never do aggressive wars, but they are defended by PvP-Corps which instantly come in as allies and stomp anyone who would want to attack the holding corps structures. But I think that isnât your primary goal, you rather want to assist smaller corps against the constant wardecs of much bigger corps?
obviously I see it from my point of view and how I want to play and I probably canât see the consequences but itâs just an idea.
Like Kane said there needs to be a way to beat these war decs so they donât forever hassle a war dec group.
They need to just allow a war declaring Corp to be attacked by anyone. And after one structure is lost the war ends that second.
First of all, I expect BF to jump in this post and try to be salty. So please do so. It will only mean Iâve got your attention.
Second. This post is intended to raise the awareness regarding Black Flag gankers especially in Jita. This post will not be about moaning, but simply to instill awareness.
For all the alliances/corps that are or will be in war with BF, you need to know the following: If you fly anything bigger than a cheap cruiser IN or OUT of Jita 4-4, you will lose it in a few seconds.
If you like to admit it or not, Hisec mercs are doing more isk damage in or around 4-4, than the majority of null sec alliances COMBINED !
Their strategy is quite simple. Neutral eyes everywhere around Jita, because that system is the honey hive.
BF has non-stop neutral eyes on 4-4 and on all the gates around it. They are keeping the station clear, so players will think itâs safe to leave 4-4 in some big expensive ship. They are staying off-grid. That means, if you are using an alt to scout ahead, if wonât help much. If they are on local, they are waiting for you to land on gate and intercept you immediately after you jump, thinking that the gate is clear !
They are extremely well organized and do not think that mounting stabs will help you. They have all the counter ships needed to catch any war target.
So remember, if you are part of an alliance or corp that is in war with BF, if you think you will leave or enter jita in a big ships without getting owned, then you will fail at this game.
BLACKFLAG. | Alliance | zKillboard . Have a look on their kb to check their activity before going into high sec from null.
So youâre telling me that wardeccers hang around Jita?
â â â â . Since when?
/s
Just post your lossmail.
getting blown up doesnât mean you fail at this game .
ignoring war-mails , going to jita and getting blown up , and making a bitter posting alt , does .
you are projecting.
Youâre excellent at providing free advertisement.
If someone wanted to hire mercenaries to make sure someone else blew up, youâve convinced me â and probably others â that their services are of excellent quality.
Guess that means theyâll be sticking around for a long while with no shortage of clientelle.
Thank you. I actually do believe that high sec merc griefers are doing a good job in the echo system. The amount of stupidity that Iâve witnessed while alerting players that they will die in the next 2 minutes, is above comprehension. But, there are some who say thanks and stay docked.