Pre-Ps- This is a New Feat thread, but I wasn’t sure where to put it exactly.
It’s about a new “ANTI-NEUT” high slot, module.
Many small ships with very small caps or slots van push a small cap battery to protect from heavy Neuts and
other forms of electronic warfare - very few ships comes with NATURAL protection resistance
against these attacks, and many small ships usually has one or two high slots that can be used for
cloaks, auto-targeting, smartbombs, or probes launchers.
Marauders have their unique siege module that boosts the ship stats but do very little against Neuts… yes, even Marauders have normally two or three empty high slots that could make use of such a module…
A single high slot module just for “enhancing” the ship protection against Neuts.
I can imagine two kinds of this type of module, with various tiers, just like an Armor plate,
but for “coating”, something in between the sig. radius suppression that reduces the overall signature and a reactive armor plate….
“compact” would use zero powergrid, and provide a generic 5% Neut resistance, and use no capacitor.
T2 would provide a 7,5% resistance to Neuts
Factions could go up to …25%???
And these passive modules could be stackable, so against a 6 Neut Coercer, if one could fit at least 3 of the best anti-Neuts, it could go like
25+((25-10stacking penalty)+(25-10stacking penalty) for about a 50-52% global Nut resistance and halves the impact of the Coercer Neuts.
This in addition to any other forms of Cap protections like Small, Medium and Large Caps
And then there could be an active variant, more robust, it would use a small cap and need 1-3 Powergrid to fit, but could provide 50 to 90% Neut resist. Depending on Meta and config.
In this drawing I Imagine this single active module could boost resistance up from the base 28% of 50% more, making the complessive protection close to 78%.
And the UI also could reflect this kind of “Electronic” protection in a similar manner to Armor, Shield and structure…. like a fifth element…
I’m sure I already tried to mention this idea previously… it’s one of those ideas that somehow stuck…