I’d like to propose an alternative Omega subscription model tailored for casual or irregular players—specifically, an hourly or short-duration option.
If a player has subscription currency already loaded onto their account, they could opt into Omega gameplay on an hourly basis. This would allow more flexibility and make premium access viable for those of us who play once or twice a week, often without predictable timing.
For players like me, monthly or even weekend subscriptions often go underutilized. An hourly model would:
Increase accessibility for casual players
Encourage spontaneous gameplay sessions
Potentially boost microtransaction engagement
I believe this could open up a new monetization tier while respecting the time constraints of a broader player base.
Casual or irregular players still need to train skills. Skill training largely happens offline.
In other words, the main players who benefit from such a new subscription model are not casual players or mains, but are established players who have dedicated alt accounts for specific roles they don’t always need access to, like super alts or ganker alts, for which they have already trained the relevant skills.
It won’t help any normal casual players and main accounts.
I don’t think CCP should make occasional multiboxing cheaper than regular gameplay, it’s a pretty big boost already.
Short-term pricing is always more expensive. Usually, much more expensive.
Btw, I’m old enough to remember when dial-up was $5/hr. Limiting your online sessions with a kitchen timer was an actual thing (usually after one got their first triple digit monthly charge). This is not something anyone today should want.
You’ll end up paying like $3 for the first hour, then $1 after. In a week that ends up being a bit active (2 hours a day), you could be spending $28 or more in that week alone. Even if you only play on the weekends (again 2hours/day), that would be $32 in a month. OP do you really want this?
The suggestion is most unfair for people who can’t afford to pay a full hour. Think of the poor! It is also very greedy to demand a payment for 60 minutes, while anyone could be disturbed any time! Why pay for another 40 minutes if you have to go afk after 20 minutes already!!!1111
No, I demand a payment-by-the-second! I suggest that each PLEX is splittable into MINPLEX and SECPLEX!
500 PLEX equal 43.200 MINPLEX!
1 PLEX equals 85 MINPLEX or 5000 SECPLEX!
And each time I log in it only costs 1 SECPLEX per second! Only this is fair! CCP stop being greedy!
They almost have this with the weekend fleet pack. Wouldn’t be opposed to it, especially with the random outages, might even be a way to get veteran players to come back and try some of the new content.
“27.03 pence per kilowatt-hour (p/kWh) for residential use, with a daily standing charge of 53.80p for electricity”
So if my mac book air maxes out at 30 watts,
Every hour is 0.81 cents ( though not counting the fifty cent per day charge )
So in total to actually play EVE is 0.0275 + 0.0081 = 0.0356 on the most power efficient PC I have.
Lord knows what someone with a actual gaming PC is paying. With the new station interiors added last year my 3050 laptop ( the power brick says 85 watts ) is always %100 GPU, even if a 4090 is only running 20% of its 450 watt TDP its costs as much in extra electricity as it does for a subscription, by itself to just sit in a station.
The current options are ones I am still willing to deal with. For others, the question will be does CCP want to get $0 or to offer something they are willing to deal with as well?
The problem is that it may not be profitable for CCP to do so.
CCP may get $0 from player A now and $2 from player A after something like this is implemented, so you’d think it is a good idea.
But if it also means that player B who pays $16 now on five accounts goes to $2 for four of their alt accounts they only occasionally use, you need almost 30 players like A to suddenly start paying to make up for all the lost revenue from one player B scaling down in costs.