How to get more people to play eve

I’m not arguing that there is not a need for PvE in that post.

What I’m arguing is, that people don’t have the same understanding of eve concepts. There is often a difference in how people understand eve terms and therefore it is extremely hard to have any rational discussion going. Nor do people know how to have a calm and friendly discussion where different views are argued freely. Opposing views are often just dismissed with stuff like “I swear its idiots like yourself who said good riddance and the ones who say its a pvp game are the ones killing the game”.

Again, you referenced getting blobbed while in a VNI on a point regarding suicide ganking in rookie systems. These two concepts are not related in the above discussed context.

Your response post is just another example of misunderstanding derived from different understanding of the written text. You, for some reason, have an understanding that I’m against PvE, yet in my opinion, I have not argued that anywhere in the post you responded to.

Misunderstandings… be that language barrier-wise or different understandings of terms, is the reason to like 80% of the saltiness on these boards.

If you got bitter cause I used the word “whine”, then I apologize for that. However, let’s be honest. You were kinda ranting. In the spirit of keeping things friendly and changing the tone of the discussion, I won’t mind apologizing for that.

I do also not completely agree that the game is strictly PvE or PvP. The game is a sandbox, where both PvE and PvP systems exists. It can even be argued that the PvE systems are in essence PvP, since you are competing for the resources spawned by the PvE system with other players.

PvP needs PvE, just as much as PvE needs PvP. Assets needs to be spawned/constructed by someone, just as these assets need to leave the game in order to create demand. Demand is needed to keep the economy healthy.

Based on the MER, it can be argued, that not enough assets are leaving the economy compared to the amount produced. In my opinion, I feel like the game is way too safe. I do however make sure to always note that it is only my own opinion.

In the end, our opinions doesn’t matter, since what really matters is only how CCP sees the situation and if they wish to intervene with game balances/changes.

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Removed an image that violated the forum rules.

My first death was thanks to can flipping, I still remember it, happened somewhere back in 2010. Back then I was shocked but now I just laugh at the memory.

It was my first pvp fight however, which was really fun, even I did lose terribly. Kinda one of the things that kept me playing the game, really.

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That was the point! And it worked! :smiley:

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Im not ranting and the vni was a referance(i have on purpose just flown in a shuttle to point A B and C location and have been bubbled on a gate by 20 odd players, the VNI its the ship most used by all for trying to make isk, the issue i was trying to raise is the way ships can get ganked from 8 carriers that cyno in on a solo player or the gate that has a big fleet just waiting and will hit any thing as they have a spotters on gates and systems letting others know whats going through
Im also not bitter at all this is a place to throw ideas around and you are entiltled to do this and myself. I didnt quote you on that post or did i?
I was saying in general people bleet on about well “you know its a pvp game rite” and i was pointing it out pve is the back bone of this game and i was mentioning about how to keep new players interested and this imo is a big part of player retention the points i made. For the players and vets this is not a issue as isk is easy to get as you know how to play the market, mine in safty within reason, have a good undersranding of the gates/system’s/WH’s etc etc form fleets etc so isk making is not hard and replacing what you have lost is no big issue now reverse that and say a new player has no idea and lets face it you need a phd in science to understand eve and how complex it is but that aside a new player gets a starter ship and makes small isk on missions then ventures into NPC null or low sec then this is the issue as a fleet will have no issue ganking this ship on a gate or anywhere in space and even scan the poor soul down and light a cyno so now the new player has lost his best ship which by now has no isk to rebuy said ship to try and move forward.
This is no big issue for old/vet players but for new players its game breaking. You dont need to be to smart to grasp the concept.

TinkerStinker

Interesting ideas, but please format your posts so they are easier to read.
A few blank lines would make a big difference.

I rarely agree 100% with Maekchu’s posts, but they’re a good example of formatting for readability.

How about changing the rules instead of saying “we did it this way for 15 years now”?

Because this 15 year old agenda is a: scaring away new players because it is NOT like anything any other game does and therefore damaging to this game too…and b: scares away people that just want to play undistrubed by people that are able to force their strange hobby onto them unpunished…

Simply get this fact : Fulltime PVP is not all of eve…it isnt even a majority…it’s a 25% minority,ever was and ever will be…

Those people were just favored by ccp…but this has to end for the good of the game…

Were you a new player or just a carebear coward hiding in a newbie system?

You know there are single player games for that right?

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Perhaps if you assume that the phrase implies “want to play alone 100% of the time in this MMO”.

It’s a common style of assumption here, but it’s obviously unreasonable.

A more useful angle would be to consider ways in which some people can do some things undisturbed some of the time without disrupting the game for others. On the condition that you don’t equate “avoiding PvP” with “disrupting the game for others”.

I’m not playing EVE for fulltime PVP. Most of the time I’m not participating in PVP at all, because even though I do enjoy PVP, I also do other things like mining and exploring.

I do however play eve for fulltime possibility of PVP. Never safe unless docked, that’s what makes the EVE universe interesting to me, a relatively new player.

I have played other games before. MMOs as well. But none of them offered what EVE does well, which is a fulltime possibility of player interference which keeps you on your toes at all times.

I think that’s known as having your cake and eating it too…

If you enter the sandbox, be prepared to have sand kicked in your face now and then. If you can’t deal with that then don’t enter the sandbox.

Are you asking because you’ve actually got an interest in the answer, or just to be the same obnoxious forum troll you’ve been since they outlawed your ezmode bot-farming software? Because that’s all I ever see you doing lately.

Runa

That sandbox argument has always just been a part of the “bittervet narrative”.

AFAIK it’s never been completely true, but we have an active topic that shows what it really means: the one demanding that CCP manipulate the in-game PLEX market in a way that benefits a good proportion of the ISK-richest players in the game.

What we see is literally hundreds of posts from whining “haves” that CCP manipulates “market PvP” to their advantage. Obviously they don’t believe in the “sandbox argument”.

“It’s a sandbox” is just a reactionary argument against improvement: a way to avoid responsibility, and blame everything bad on mysterious factors beyond anyone’s control.

The thread is about getting more new players to stay. That is, to find improvements to EVE as perceived and experienced by new players.

Were you just a coward or a newbie? Simple question.

Please quote a post where I ever posted any thing about bot-farming software. You mistake me for somebody else oibviously. Ans stop changing your ■■■■■■■ reply.

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That sandbox argument has always just been a part of the “bittervet narrative”.

Correct…that argument has been around for well over a decade…getting close to two decades now. Maybe that should tell you something.

“It’s a sandbox” is just a reactionary argument against improvement:
No, it’s a preemptive strike on what is about to be your next argument…to make HS even more warm and suggly for new players.

BTW, do you REALLY think it’s a good idea to let new players have a louder voice as to what needs to be changed in a vastly complex game like EVE over “bitter vets”? That is a recipe for disaster as they lack any game wisdom…

Playing completely undisturbed is impossible in a PVP game where everyone is playing on the same server. Other people will interfere with your gameplay.

As such, I completely agree with Runa that to play undisturbed you can play single player games.

However, even with the ever-present possiblity of player disturbance, you can play relatively undisturbed if you keep your eyes open and are willing to get to safety when you see a possible disturbance coming.

I can mine for hours without disturbance if I’m lucky. I just don’t expect to be undisturbed that time.

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Yep…I currently live in a dead LS area…I can go mine pretty much all I want…it’s actually bizarre at times as I now fear rats more than players.

If you’d like an answer, please provide some relevance to the topic, other than “I want to troll the thread but you haven’t said anything I can make look bad yet, so I’ll just resort to a binary “have you stopped beating your wife yet?” ad hominem attack”.