Pedro
Iiked your post (as usual) and agree with most of it. Including the opening part of the last section (quoted above).
I mostly agree with the second part (I added a blank line mid-sentence to separate them), but there’s an assumption there I think is quite dangerous: that new players, and “everyone” who advocates for them, wants an unreasonable level of safety for new players and/or the game as a whole.
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New players ask for mitigation of obviously pointless annoyances. They’re new to EVE, so they’re not good at making suggestions. But even if they ask for a “safe bubble”, what they need, and what most would happily accept, is a reasonable chance to learn the game.
Instead they’re exposed to competition for everything, including resources. And it’s always competition from players who are more experienced, ISK-richer, better equipped, with better support from other players.
EVE is ridiculously difficult for un-boosted new players. The game is much harder for them to play than it is for experienced players.
They don’t need safety, and probably wouldn’t even ask for it if they knew the right words. But they, far more than vets, are mislead by EVE cryptospeech and the equivocation used against them (sometimes unconsciously I think, but it’s still a very nasty trick).
They say “protection from unwanted PvP” because they’ve started to believe the lies (“everything is PvP” /lol). What they need is a level of competition consistent with their rookie levels of knowledge, experience, skill, SP, income, equipment, wealth, and in-game social connections.
They need a bubble, but it doesn’t need to be safe as such. Just as level a playing field as vets face in EVE. Which, in 2019, is still unnecessarily complicated, but it’s low risk, low-combat, and not particularly complex.