Sure they have weak spots, you just have to actually invest some brainpower and come up with a plan other than crying on the forums for CCPs help.
Highsec is just a set of game mechanics which are a bit more complicated and are biased heavily against the aggressor. If that is still too complicated for you then go play in easy-mode lowsec.
How is it flawed? Is it unbalanced in that anyone can attack anyone? Well, it is suppose to be in a sandbox game. But mechanically wars are fair and blanket deccing just puts more people on the opposite side of the fights for those that do it. That is one consequence, plus there is the cost in ISK. Donât pretend that there is no risk or cost in the activity.
But no, Iâm not going to defend the current war meta as the best game play out there. Wars could theoretically be changed to bring more meaning somehow, or have more on the line for the attacker that can be counter-attacked. Thatâs fine with me and worth exploring. Those are legitimate concerns regarding making the system have better game play. However, be under no illusions that threads like this and videos like that in the OP will go away if such improvements are made.
Because thatâs not what the OP was complaining about. He, like most, just want the bad people to go away, because âthink of the childrenâ or âEve is dyingâ or whatever. He needs a healthy dose of HTFU.
There has always been discussion on what to change it to?
Some of the thoughts have been simple and direct âI want that moon, I should be able to war dec someone and destroy the POS around that moon when its gone the dec is over.â
When you get to something as simple asset destruction, how do you gauge that? I want to destroy 2B worth of goods from this corporation, well that corp doesnât have that much in goods, how does the war end? Does it end when they have nothing left? At which point they wont want to continue playing either.
Do you set a sliding % bar of how much of there stuff you want to destroy?
Then there is far more abstract war decs, the corp I was in one had someone talk trash with another player which wound up getting us a war dec how would a dec like that be settled. What about competing industry corporations who want there competition to leave the area entirely, so they hire a merc corp to war dec the competition until they find a new region to operate out of?
If wars are changed for an targeted end, would that mean corp dropping is no longer an option? If the defending corp gives up does the attackers goal automatically happen? Defender surrenders and the POS around the moon the attacker wanted explodes. The 2b in assets are removed from the defenders wallets.
The current mechanics arenât great but there arenât many other options.
Maybe we need 1 new system that is âsuper highsecâ in this system there are 1000 belts, itâs one jump from Jita and green security is forced for all players that enter.
There are not options that we both think about them donât mean someone else can figure something else.
If we thouhgt about the goals you mention then yes in basics itâs true, but we are playing the game.
If droping corp is a valid mechanism to avoid to be in war or blanket war with as big corps as possible is âpvpâ, then something is wrong here. Throwing HTFU to every disscussion is lame.
Well Veine. You could just admit that youâre severely mentally disabled and we could move on. Itâs really obvious that you are, Mr. âMy IQ is over 200â (your real IQ is below 50). I wouldnât give a â â â â about all the â â â â â â â â youâre writing if you were at least honest, but you arenât. You make up a â â â â ton of â â â â â â â â , defend it with even more made-up â â â â â â â â , while proclaiming that youâre the smartest man to have ever lived and being in perfect mental health condition. Not to mention that you constantly threaten me with real life warfare, murder and assault, just because I told you to stop writing your spam replies in regards to my posts.
I donât know how someone like you even managed to create an account for EVE. Clearly youâve had help. I pity whoever has to actually deal with you on a daily basis.
I accept that, and I would teach new players to achieve exactly that if they want to (personally Iâm not patient enough to be a good teacher). There is a place for chill miners, and mission runners, explorers, whatever - if they know what they are doing, if they bother to understand the game.
Hell, I did most of those âcarebearâ stuff myself over years and never had a problem dealing with other players. Also and because I learned all the mechanics to guarantee my survival with minimal effort.
You canât play this game successfully with ignorance, regardless of play style, and ignorant teachers are the worse.
Veine is probably some broken bot that CCP Falcon let loose on us. I bet heâs reading these responses and pissing himself laughing. I really wish we had this option to hide all posts of certain posters, like we could on the old forums. Would come really handy for cases like him.
But itâd also be abused by all the whiners to create filter bubbles of their own making, so I guess we have to endure that bot writing spam post after spam post until CCP finally bans him.
Still trying to figure out how wardecs are killing EVE. Guess what, they arenât! In the grand scheme of things, wardecs are such a minute part of the game. Perhaps fix botting first.
You know that by definition, a beginner does not know what he is doing ?
You are just saying one thing and the opposite.
If you make a 100 lines post to explain them the basics of Eve, they will just not read it.
People expect from a game to make sense. For someone who does not know Eve, âHigh securityâ means they have a security - even when at war.
Some new players get help from other players and so have more resources than older players.
Itâs to protect investments that older players can have a chance.
Still, I donât know about the OPs.