Eveytime i log-in and try any of the features game provides, there is someone in stealth waiting with a tect 3 ship to gank me. It feels like %95 of players (around 20k) are sitting afk like a psycopath serial killer whole day and waiting for someone to pop-up who cannot fight back…
High-sec should be a only PvE zone where players can learn, build, and enjoy the economy without random ganks. PvP already thrives in low and null-sec — keeping high-sec peaceful would make EVE more welcoming for new and casual pilots while still preserving risk elsewhere.
I guess he meant ganking in the general (non-suicide) meaning (simply using overwhelming force) and in the context of wormholes, though just a reasonable assumption.
The features you dislike about this game are a cornerstone EVE was built on: Player versus player conflict in a dangerous universe.
You may think you want to play EVE, but it seems your idea of this ‘EVE you like playing’ does not correspond with what EVE is.
You are aware what EVE is and you dislike it. You don’t like the possibility of threats in high security space and you don’t like the idea that at any time a cloaked cruiser could be watching your every move. For many of us these are fun challenges to overcome, opportunities to be that threat, or to beat that threat.
It sounds to me like you do not want to play this game.
I really think CCP should return to the old ways when it comes to advertising EVE, to better manage player expectations instead of as something it isn’t and hoping (enough) people will stay anyway (in other words misleading them).
As an additional benefit it would spare us (some of) these “EVE is too hard”, “hisec should be 100% safe”, “ganking thread #n+1”, “afk cloaking is unfair” and other such threads.
It would help if you woud describe the scenario in which other players attack you. Because with safety settings on green and a reasonable ship, attacks are pretty rare in highsec.
i also have alts who are getting ganked everywhere and im just asking for High-sec to be a safe zone since they tried to kill me just today near a customs office with an empty hold on a 0.9 system….
If you wish to improve you can tell us your experience and ask for help. If you want us to give our opinion about your opinions you should continue asking for the game to be changed to suit your needs. I think the first option is more productive if you want to eventually enjoy this game.
It sounds like the security of highsec did its thing and you survived.
This also sounds like a total noob interaction. No actual ganker is going after an empty ship in a system with the 2nd fastest Concord response time. This interaction sounds more like someone didn’t know they shouldn’t shoot you, until they found out.
This is all predicated on this interaction actually occurring in the first place, which I don’t believe it did.
Along with adding a pop-up when a ship is lost to go to the NES to buy a new one?
Eve Is Hard != Eve Is Too Hard
Hisec should be 100% safe != Actions should have consequences and meaningful accountability
ganking thread #n+1 != Gankers Using Bots to Cheat
afk cloaking is unfair != Mass AFK Cloaking Bots Are Problem.
When a ‘list of items’ includes one that has created a more healthy ecosystem ( with regards to mass AFK cloaky campers, eg, Aunt Jemmima’s Souther Kitchen Alt 00-99 now unable to extort entire regions of space ) it lends weight to the idea that all suggestions are equally misguided and biased towards a state which actively hurts the game, rather than improves it.
I would be curious to know this choice of destination was arrived at due to a flashy youtube with a clickbait title of ‘make x billion/hr in wormhole/low/null’ that plays to people wanting to remain independant solo operators before they have developed sufficient game skiills, knowledge and pilot experience.
Not much PvP happening in Jove space. If that was truly the rule to live by, CCP would not be able hide behind their walled garden now would they?
But many do not love the game, those who have left outnumber those who remain by a significant margin.
Yes they are. Had a catalyst pair jump me in a hulk many years ago, They don’t need more than 6 seconds + the garbage ‘two rookie ships shooting each other to delay concord’ delay to knock out a ship with such low ehp. If it were not for the fact I had a max leadership character in system ( back when there was a % increase system wide ) would have died for sure.
Survived is a little different to ‘continue to beat their head against the brick wall’ now is it not?
And for what reasons did they leave? I’ve heard many things. “Not story driven” “Not first person view flying” “Hard to figure out how to play” “Too open ended, no idea where to go”.
Not every game is for everyone. People should try various games and stick with ones they enjoy.