- Consolidate high sec, expand low sec.
- Integrate dscan into the probe scanner and make it so that everything requires some form of onboard scanning.
- Remove core probe launcher.
- Rework navigation, giving propulsion modules a secondary function that consumes fuel, making anomoly running more difficult/interesting.
- Combat scanner probes should only be used for small gangs and smaller ships. Larger ships and incoming fleets should look like blips on a radar.
- Triglavians should invade all empire space and wreak havoc. In particular the destruction of jump gates increasing the size of instances recreating a need for more advanced propulsion systems, maybe introducing some kind of solarwind highway with size restricted off ramps instead of activation gates to spice things up. Imagine a rift generator placed near an anomoly tricking unsuspecting explorers into landing into your pirate camp. Im pretty sure this would create a more hostile environment and make it damn near impossible for bots to function effectively.
- Introduce some kind of resource that fuels the capacitor. Maybe a new type of gas cloud, the concept could also be relevent to the prop mods secondary function.
Thats about all I got for now, I would very much like this feed to be a means to brainstorm and nothing else. Anything that you think is a cool idea should be expressed. If you like an idea then rewrite it as your own post and use the hearts to like/upvote