Insufficient warning given to players about gankers

1000001100

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How about we let someone else white knight the current CSM members who focus on new capsuleers?

/We’re saving our duty for our Princess :princess:

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You’re right. Princesses come first.
This is my princess

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Very pretty lady.

/is she your daughter?

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No. She’s my princess and her father is my king.

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You must be so proud to have such a handsome father in-law.

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Not father-in-law. My king.
And he also doesn’t get sufficient warning about gankers in Hisec so he doesn’t play the game.

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Yes, your King does look prestigious indeed.

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@Mike_Azariah is always the voice for new players in game

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That could be because… Felipe is a ganker

How would any amount of time be sufficient to warn miners when gankers are system when the targets are afk mining and watching onlyfans netflix?

Alarm bells or a klaxon must sound when gankers enter a system. This is the only way!

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Calm down miner.

A new gate flag could be added. For High Sec systems that experience a lot of ganks in a days time’s, a warning beacon set at gates prior to the system being ganked would pulsate while a footer stream on the main HUD would alert players getting ready to enter the system being ganked in.

The solution already exists, Dryson, and is available to anyone with a working internet connection:

Check Before You Jump!

The above resource allows you to check every jump on your intended journey, presented as a list of the stargates you’ll travel through and the incidence of recent kills associated with them.

The idea that everything should be accessible in-game has never (as far as I know) been fully accepted by CCP. It is the reason that 3rd party tools exist.

I think there are limits to the usefulness of external resources, which may not be regularly updated, or which may be poorly presented, but if they are popular, then why not use them?

The above gate-check site is one of the top five or six tools I regularly see recommended by YouTubers. I certainly use it myself!

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it is actually implemented ingame, each gate has icons which tell you the level of traffic and the levels of capsuleer violence.

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Thanks NO Enforcer - I didn’t know that. The interface is so busy and my eyes are not good. I should have checked.

Dryson has a habit of suggesting amendments to the game which are difficult to justify.

I suppose my use of Gate Check allows me to see the whole route at once, which - if I understand you correctly - is not a feature offered by the gate icons? I also don’t really like the in-game map, even though I do realise what a wealth of information it makes available.

No doubt you’ll correct me if I’m wrong!

yes, Gate Check is deff. superior since it allows you to see the whole route. In game you can also check it in map if you colour it by “ships destroyed in the last hour”.

How am I supposed to survive out there with -10 ganker vets? I’m rocking a Minmatar rust bucket with a mining laser and a civ auto gun that is powered by duct tape, a AA battery and dreams. Wouldn’t I just immediately lose to basically any random ganker that is looking to start trouble?

If some -10 ganker neckbeard decides to grief me, then I might as well work at the space station McDonalds, because I have empty pockets at this point

:roll_eyes: