Into The Abyss Ship Selection

Is Large batter so good against it now? Even in T3?

I ran nothing but T3 after the first couple hours. I pop two boosters (tracking-damage bonus) and can complete 6-7 electrical sites before the boosters wear off.

It isn’t the difficulty of the sites that ran me off. It is the nerfed drops and the gankers that have nothing better to do than to drop 300 million trying to kill me for enjoying something.

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Are you flying a pimped ship? I run sites in jita and get occasionally scanned, but always get left alone. Maybe run sites in a 1.0 system?

If you attempt any of the higher Dark filaments without a prop mod you might as well pod yourself before you begin. And you need a minimum of one Faction stasis web (preferably two).

It was fun for the first week or so. The only challenge now is not dying due to a disconnect, socket closure or TQ crash because with the loot drops as they now stand you can’t begin to replace ■■■■.

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So far i found out that you need some serious DPS to outrun the 20 min timer

Is it possible to run the tier 1 calm filaments with a tech 1 standard hull ship? Or are they all designed for Navy/Tech 2/Pirate issue ships? I want to try the tier 1 calms, but I don’t have hundreds of millions to put into ships to replace them.

Is there a budget setup to run the Tier 1 Calm filaments someone can recommend me?

Maybe something like this

[Vexor, Vexor]
AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier
Reactive Armor Hardener
Dark Blood Armor Explosive Hardener
Medium Automated Carapace Restoration

Medium Electrochemical Capacitor Booster I
50MN Y-T8 Compact Microwarpdrive
Large Compact Pb-Acid Cap Battery
Fleeting Compact Stasis Webifier

Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Drone Link Augmentor I

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Ancillary Current Router I

Caldari Navy Hornet x1
Caldari Navy Vespa x2
Caldari Navy Wasp x2

Void M x360
Navy Cap Booster 800 x1

higher than t3?

I’d actually say you need a prop mod for Dark filaments starting at F3. There are simply far too many web capable NPCs and it’s very difficult to kite the higher levels of damage without it.

been away for a bit, have they nerfed the loot drops? Been running 3 and 4’s over the last day or so and they seem to be dropping bugger all?

Maybe they want to push us to do tier 5 so they can gather their precious metrics at a few hundred player deaths expense.But like I said it many times before tier5 isn’t balanced no matter what you invest in your ship and pod or how experienced you are most times sadly you end up dying to timer which is truly ■■■■■■ up

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perhaps. And I think luck still plays way too much of a factor in the higher tires.

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