Wardec’d (on my main - I’m not remotely stupid enough to post this on my main) by a jackass who wardec’s ANY corp (who can be wardec’d) who dares to mine HIS ice field so he can attack their miners.
My alliance has little tolerance for this kind of buffoonery so we attacked HIS HQ within 3 minutes of the war going live and got his shields down in about three hours.
Next day we got his shields down in about two.
The luck-of-the-draw reinforcement timer for hull puts him about five hours outside the end of the war timer itself and there appears to be not a damned thing we can do about it.
We can’t extend it. He won’t extend it (unless he’s an even bigger idiot than I think he is). We can’t wardec HIM because we’re already AT war with him.
This is, as far as I’m concerned, a serious flaw in war as it stands.
Allowing a jackass to effectively tie up an alliance for a week, put us in a position of expending half a billion isk in ammunition, and not being able to discover until after we’ve done all of that that it’s not POSSIBLE to press the war to it’s conclusion is just ridiculous.
More, it’s manifestly unfair. WE DIDN’T START THIS. He did. And it should be possible to make him pay for it. Right now, he’s out nothing at all.
He’s wardec’d literally HUNDREDS of mining corps in the last year and he gets away with it every time because of this BS.
Other than “Because daddy CCP says so” what is the reason for this? It seems to make counterattacking utterly pointless, less than pointless because it’s expensive in time and isk.
I’m not suggesting I’ll take my six omega accounts and unsub. I’m suggesting that this is manifestly unfair and needs to be addressed.
If a station is under attack, the 24-hour “hostilities may continue” needs to include pressing the attack on the station itself. Right now, it only includes ship-to-ship combat.
Alternatively, the final timer needs to be capped to end with, say, three hours of time before the war expiration minus any time wasted by the side attacking the station (which in our case would have been about 10 minutes total, we were johnny-on-the-spot on each window).
Oh, and before anyone suggests it, I’ve got two open support tickets (days old and unreplied to) and my alliance partner opened a bug report on this (also days old and unreplied to). CCP doesn’t seem interested in addressing this directly.