Is Hisec ganking good for the game?

Do you understand the concept of examples?

You have to give proper examples

My bad, this example was too hard for some people.

Let me try again:

I think that would improve the game. But that is just a difference of opinion between us, nothing to get uptight about.

Well I strongly disagree.

I can see that, but moving stuff with my Bowheads is so much more fun and better as in more options as compared to my freighters. And fun is something to bear in mind especially if it is currently slow, boring and tedious and makes you an easy kill.

No, I was being quite literal. I do not believe anything I say will change your mind which is – you yourself admit – based on your experiences and observations. The fact that you keep projecting my replies as “insulting” and “sarcastic” is an additional cue that I should bow out of this before you start flagging my posts.

So many people make these little digs like this, it is rather pathetic, is it such a major issue for you that I explained my observations and experience and suggested that you are wrong, I could be wrong, but when people are not doing this I suggest that I am very likely to be right, but if I am wrong and this happens then I will hold my hand up to it…

And no I do not misuse the flag system, that is the behaviour of the people who make little digs and then get upset when it does not work in my forum experience that is.

Well of course it’s more fun to fly a freighter that aligns as quick as a deep space transport rather than a capital sized ship.

That doesn’t make it good game design.

You do know that fitting the MWD reduces tank?

Barely, are you not hull tanking it?

I am, but am also fitting a shield tank too from memory. The important thing is that having decent resists help if you have a logistics fleet on you. I think I showed you my fit a while back. Your fit had a higher EHP, but I liked having the ability to have Eskati rep me effectively.

I must agree, cloaky ships can take it for granted.

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If you have an escort fleet, wouldn’t their ships be significantly more effective in dps or ewar ships rather than logi?

EHP of a freighter is huge and the amount one logi ship can repair counters only part of one catalyst. A griffin can counter multiple catalysts at the same time. A dps ship that takes out a few catalysts also accomplishes more than your logistics ship.

So if you’re bringing an escort fleet, I wouldn’t let them fly logistics. So extra shield resists for more effective remote repairs is not really relevant, unless it directly adds a singificant EHP which it doesn’t when you’re adding shield resists on a hull tanked ship.

Also, when did the discussion move on from the solo freighter that requires to more tools to a freighter with escort fleet? (Not that I mind, but the discussion previously was specifically about solo freighters if I recall.)

Oh dear, I am going to come across badly again, as if I am some sort of know it all.

For a bulkhead fitted freighter logi is not great, so if one is aware of a fleet of AG Ospreys hanging around as I was, moving through with a ship with decent shield resists is a damn good thing because the shield is so much more efficient when being repped by shield reppers. You should sit back and do the maths, it is interesting, because it is a major impact in the DPS/rep race.

There are some armour resistance modules that can be fit to freighters that do this for armour fits though you always end up with one hole. And makes an armour repping fleet so much better. Bluntly hull tanks are rubbish because hull repping is unbonused…, this is a major issue.

We found that repping a freighter with bulkheads was not that effective, and you are thinking about that. I think my Bowhead had shield rigs too, yours had bulkhead rigs.

The issue about DPS is that you do not take out multiple Catalysts often you take out one per escort and not that effective if multi boxing, it also manages to get most of its DPS on the freighter sadly.

Ewar works well and some AG are using burst jammers but just putting a couple of sensor boosters on the Catalysts really reduces the effectiveness.

Ended up being a side conversation on bowhead fits as your one was focussed on hull from memory. I did like your fit, but as I could get reps for my Bowhead.

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Is Hisec ganking good for the game?

Yes and no. To some it’s a challenge to be overcome and to others it’s a barrier they won’t or can’t tackle.

To me ganking is part of the game thats not going to go away and I believe I have through the school of hard knocks learnt to cope with the risks.

Learn and adapt.

To end my post I have this to say. If ganking went away another aspect of EVE would become boring and routine. I don’t like the gankers, I don’t like losing expensive ships and cargos but it keeps me awake and active and eve feeling fresh and alive.

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I don’t recall your fit, did you use shield resist rigs or shield extention rigs?

Either way, a quick Pyfa shows that a hull tanked bowhead has about 40% more EHP than a shield tanked bowhead (~700k vs ~500k). At 60% bowhead resists and a CONCORD response of 19 seconds, you would need 461 Scimitars repping at 257 HP/s for 19 seconds to make up that difference.

Even if my hull tanked bowhead has slightly lower resists, which makes the remote repairs a bit less effective, I’m not sure if you can bring enough logi to make up the difference.

Shield extension rigs.

You need to think about the resistance based value of that 257 HP/s based on increased resistance against incoming damage. Also hull remote reppers are unbonused. The objective is to negate the incoming DPS which is far better.

I don’t have access to the numbers as I am not able to do the maths as I am not Omega but I will do them when I re-sub, I will send you a mail ingame when I do.

You’re allowed to use shield repairs on a hull tanked bowhead.

And remote shield repairs on a hull tanked bowhead are just as effective as on a shield extention rig bowhead. The only risk you have is that the shield repairs ‘overheal’ or that you bleed into armour/hull in between repairs and hits, but at 70k EHP shield buffer on a hull tanked bowhead I don’t think that’s a big issue.

For maths you can use Pyfa. :wink:

Of course but without the higher resists that shield rep is worth less than it should be.

No it is not, definitely not. Because it blows through the base level shield a lot faster than the resistance level shield.

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