Is Hisec ganking good for the game?

That’s the thing. The key phrase here is “when I played”. You don’t anymore. Your intel is wildly out of date.

The “swarms” ganking frighters in Uedama? Its the same peeps bro. X-100. 5mn Microwarpdrive. They are known by name in the AG channels simply because they are always the ones doing it.

Aiko and her crew? All the same peeps. You do not have the most up to date frame of reference and are calling for changes that will affect active players, of which you aren’t anymore.

Either resub or stop talking about a game you no longer play.

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When talking about cycling alts - I’m talking about the people who have several gank characters over several accounts and use them sparsely moving to the least used one after each gank. So the reality is none of those characters are in any meaningful way exposed to consequences.

There is a tactical side to it as well in that it reduces the possibility the character is seen as a threat and dealing with the sec status hit.

Please see my previous disagreements to this and save us going over this all again, thanks.

That barely happens anymore my guy. Most organized ganking is done by the same crews. You’d know that if you still played.

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You are missing the point - a new player won’t have access to flying a proc was precisely the point I made. Personally none of my points have been about protecting new players from being a target - something I’ve reiterated many times - but about opening up the possibilities after a player does get ganked (and not just in some generic “oh but they can join an anti-gank corp/group” which is a misunderstanding of why a good number of new players who get ganked quit).

Those things went on when I played - swarms hitting freighters in Uedama is nothing new it was going on like 10 years ago - you are subconsciously putting weight on the most high profile activities - there are a lot of players who do it much less often but add up to a bigger volume as a whole.

Funny you bang on about reading comprehension but you’ve understood little of what I said.

Nothing has changed from what I said before.

I know and nothing has changed from mine, so theres no point having the same unproductive argument.

Thing I’m finding is people are applying my words specifically to their approach/activity in Eve when I’m addressing the bigger picture. And often just picking keywords and snippets from my post and misrepresenting them out of context. Example above the high profile ganking such as the same swarms regularly hitting freighters is only a part of the whole picture. Just looking at the killboards there are still plenty of people solo ganking even (look at Astero losses for instance).

No bro. I’m not missing the point. Again, key phrase “when I played”. You don’t anymore. Your intel is wildly out of date as I’ve said.

No, there isn’t a lot of players who do it less often but add up to a bigger volume anymore. The big volume is coming from the organized ganking groups now. You’d know that if you played.

It isn’t that I’m missing the point. Its that my points are demolishing yours because you simply do not have an accurate frame of what is actually happening in game right meow.

So hilarious you are so active on a forum of a game you don’t even play. Yet are trying to get game changes made that affect the current player base, of which you are not a part of. I get your agenda. You are against ganking and even tho you don’t play, you want to punish their playstyle cause you salty.

Yea bro, you are the ultimate killmail.

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You only have to look at zkillboard and filter by highsec to see. There is a huge range to it.

I’m not against ganking - it isn’t difficult to see I’ve done some of my own, though Rroff was one of my capital pilots post 2012 so most are on other characters.

No bro now you’re straight lying. Most astero losses happen in low/null. Again, you don’t play anymore.

It is good and necessary if fixed.

Currently, it is not good.

Ships need real protection.

like an insurance or a special CONCORD pass that guarantees survival and that no one could figure if equipped.

Currently it is an unfair encounter.

For a fair price, any ship might then have a chance, a way to get even. But as it is now, BLEH! it’s only fun for one side.

What has that to do with it? there are still frequent Astero losses in highsec and was just one example as a reference that there is a wide range of ganking going on - even then Astero losses are split between those who gank more regularly and randoms who I can only guess at from their killboard history and/or lack of. You are getting too fixed on specific points without seeing how they illustrate a wider story.

That would be ripe for exploits and abuse. Obviously there might be variations on that intention which work better. But I’m not personally in favour of hard protections just opportunities.

No. It would be a nice surprise. No money, no exploit no prize. Just a chance.
Variations, well, yeah maybezzz…

The current state of affairs leaves a huge vulnerability that is indeed currently exploited, unfair and with no fun for the lower ground. No fun at all, just grief.

But if someone does what we are describing… hahaha… it would be cool to watch even!

A secret 0.5% hull imperviousness… just so the gankers get emotional and sh1t.
Kinda cool

There are a fair few gank attempts which don’t come off - I’ve seen plenty where the target has flown off or docked up with like 5% structure left.

A lot of ganks are avoidable - It isn’t uncommon to see expensive items in a ship with almost no modules fitted, etc. because they were too lazy to transport stuff properly and just took a chance.

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See I like it when you talk like that.
+1.

Can we get the topic back to Concord, what is their role? When a lot of ganks happen a lovely stream of Concord ships litter the gates or mining belts. What is the role of Concord in Hi-sec?

What is boils down to is CONCORD prevent non-consensual PVP in general - without them you couldn’t even undock as a new player in any ship without immediately being set upon by more experienced players every time until the game was dead.

No, no I’m not LOL. You listed astero as a reference and that they were being ganked a ton in high sec. Zkills proves you wrong. Straight lying bro. And the majority of astero losses in high? To NPCs lol.

Ships do have a chance to get away. In hi sec you have this magical thing called local, that updates constantly. Then you can add said ganker corps as red so they are easily seen. Huh. Its almost like you have to actively play the game in order to stay alive better. Shocking.