Loki =/= Proteus.
Start from the beginning of this conversation as i think you donāt understand what is being said.
The Proteus was not being used in EVE just because it could project a whole 1k DPS withing 5km. It had many uses. The weapon system is not what got broken on the Prot so telling me the Loki has a new one is irrelevant. We used to use them as a mainline doctrine and as support on other doctrine. Both of them didnāt use the 1k dps argument. We pretty much stopped using them because the while package is underwhelming. Even if you gave it more DPS, it would still not be taken because the whole package is lacking.
It sounds like you are comparing T3Cās to all other ships in game where iām just comparing T3 to T3ā¦ Totally different argument.
If this is not the case and you replaced the Proteus in your doctrine with another T3, please tell me which T3 and your reasons for choosing it.
Ship donāt exist in a vacuum nor do they exist only within their class. They will of course always get compared to anything that can fulfill the same role.
Of course but that doesnāt mean you canāt compare ships within the same class and discuss why one is worse than the others.
Honestly not sure, I havenāt sat down and done a comprehensive analysis of all the T3s and I have no interest in doing so, but itās definitely being used for something considering itās third out of the four T3s for kills in the last month.
I donāt have access to numbers in front of me right this moment but Iām pretty sure the Proteus still wins on DPS what with Blasters still having the highest base DPS out of the available medium weapons. 1k DPS isnāt some magical break point, more DPS is still better.
These two things tend to go hand in hand though. As Fozzie said recently, the Eve playerbase is fairly rational as a collective group. If somethingās bad people stop using it, but the Proteus isnāt seeing that. It has a big drop off right after the changes because it was no longer stupidly OP, but every T3 except the Loki saw a drop off like that.
If it was actually bad, even compared to the other T3s, it wouldnāt be sitting third for overall usage, and the main reason the Tengu is in second seems to be heavy PvE usage which has continued from before the changes.
CCP arenāt going to do that because that makes it another Gallente Heavy Drone boat in an already pretty crowded weapons space. Weāve already got the VNI, Ishtar, Eos, Dominix, and Dominix Navy Issue for 5-drone Heavy Drone boats. At that point the Proteus is either flat better than one of those in some significant way or it doesnāt get used with that weapon option. At least the split-weapons configuration does something none of those hulls that directly compete with the Proteus are doing (namely the VNI and Ishtar).
The DPS is slightly higher but you have dramatically reduced range with blastersā¦ I never said the proteus is so bad that people are extracting all the sp they have sunk into it and stopped flying itā¦ Neut immunity (partly) is a MASSIVE advantageā¦
Iām tired of repeating myself and arguing with people who are talking about different issues. If there is a good argument for why the proreusā capless weapon system should not be as good as the rest iām all ears but for now, fly safe o/
Neut immunity (on guns) is situationally a significant advantage. If youāre not getting neuted it doesnāt matter. If the neut pressure isnāt enough to significantly impact you it barely matters. Ditto if your fit mitigates it in some way or another.
You seem to be fixated on this idea that shooting guns requiring capacitor is a crippling disadvantage for these things. Thatās an overly broad statement by a few light-years.
The Proteusā drones shouldnāt be āas good asā the others, at least in terms of raw DPS, because thatās not what theyāre there for, they donāt need to be, and they already have other advantages inherent to drones besides not using cap.
Yes, cap is life, but you seem to have taken that way too far here. The Proteus is, by every metric Iāve been able to find, performing just fine right now. The only T3Cs having problems at present are the Loki, which is OP, and the Tengu which is apparently still pretty amazing for PvE, and Iām not sure Iād call the latter a problem.
Is it time to do away with the skill loss for T3 cruiser destruction?
Iāll admit a bit of ignorance at game mechanics, folks like Fozzie are way better at this balance stuff than I am for sure.
However I gently submit, that in my, admittedly myopic, view my tengu just is not as powerful as it used to be. Since the T3s were seemingly reduced in power (nerfed) I think it may be fair to consider doing away with the skill loss penalty.
There are plenty of other very powerful ships in the game that do not have that penalty. Including T3 destroyers (I think).
Tl;Dr I respectfully submit that since the T3 cruisers got a (most certainly needed) nerf, the consequences for losing one should be lightened as well.
It is a rather meaningless penalty currently either way. Lose a skill level, buy a small injector, get that skill back. Why not just make the ship a bit more expensive and do away with the added steps?
Back before the injectors, it was a costly difference, now, it is a cosmetic one and the last rebalance is a missed opportunity to remove it.
Before the T3 sub-system change, the Loki could barely be fit as a missile boat yet really excelled at being a gun boat.
Now after the T3 sub-system change, the Loki excels at being a missile boat yet pales in comparison as a gun boat.
The Loki launcher and projectile sub-systems need to be rebalanced.
No. They just need to plain āfixā Medium ACās altogether.
That needs to be done too but the Loki projectile sub-system and the Loki launcher sub-system still need to be balanced. Currently the launcher sub is overpowered and the projectile sub is underpowered.
Exactly. And on top of that t3 were never intended to be ābetterā than everything else. Now you cannot yolo your 3 gajillion hp and 4000dps boat into a hac and win. A hac will give you a run for your money. Balance restored.
except for the huge elephant in the room which is sp loss
Yeah that made sense back then and was a deterrent for flying them too often. Now with them cheat-stix not so much.
Notice that the other tech three ships can acquire six turret or missle hardpointsā¦ but the loki seems to only provide fiveā¦ this really bugs meā¦ I should get 8 highs, 6 missle or turret pointsā¦ just like the other SCāsā¦
Loki can run 7 weapons if you mix.
And it is (more than) a little OP at the moment, but I think CCP is allowing that as makeupsex for the past.