That’s called ‘the art department’. I don’t ask a coder to paint me a picture, and I don’t ask Stjepan Šejić to write code. It’s usually best to let specialists do what they do. As for the inevitable ‘then CCP should hire more…’ response… yes. They should. For pretty much every part of the developer group. But attracting quality talent to a godforsaken volcanic rock in the middle of the North Atlantic where everything costs twice what it would on a Friday night in SoHo ain’t easy.
Yes, they carry a clone bay for a reason. And unless you’re jumping to a clone in the same Upwell structure, you can jumpclone once every 19h, at best. Having been part of the organizational effort that it takes just to get a bunch of Rorqs going all to the same places, the idea of importing ‘everyone get on the titan’ to mining is just… no. Not really a viable option. Ore holds in Exhumers fill so much faster than Rorqs.
There’s two types of ‘complexity’ that can get added: opportunity, and tedium. Similarly, there’s two kinds of effort that exit: engaging, and pointless. Engaging effort is the things you do that are interesting, that actually produce the ‘yeah, getting what I want out of this’. Pointless, tedious effort… is having a stream of exhumers getting bridged to a moon, then having to get bridged back to the refinery every 16 minutes, and then back to the moon. Because you’re not killing that moon with a single trip. And that’s assuming Mackinaws, with the biggest ore hold available.
Adding more tedium is basically saying ‘If you like EVE Online, we here at CCP would like to assure you: we can fix that.’ Really, the genie’s out of the bottle. This is why game companies have to be very careful about what they buff. It’s always easier to under-buff at first, then loosen it up a little at a time, than it is to give players waaay too much, then try to take it away. Eventually, CCP might even learn that lesson… but I’ve been hoping for that for closing in on 10 years, now.
I’m not saying that’s how things should be, and I’m not saying that’s a great and wonderful thing, but you know, it’s human nature. We kinda suck like that.